RimWorld
SeedsPlease: Lite
Mostrando 41-50 de 79 aportaciones
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Actualización: 24 OCT 2021 a las 10:50

- General compatibility update, +4 mods supported.

Actualización: 15 OCT 2021 a las 16:06

New feature
- A settings menu has finally arrived, allowing you to customize various difficulty aspects of this mod.
- Added an in-game message about how to use the "Do until X" bill.

Actualización: 15 OCT 2021 a las 4:44

- General compatibility update
- Some patches modExtensions were more complicated than they needed to be, and were cleaned up.

Actualización: 12 OCT 2021 a las 20:56

- The Seed Processing Spot has been moved from production -> misc. The reason is because when RimWorld tries to determine what type of room this is, the category matters. By moving it out of production, the seed spot should no longer make kitchens be considered Workshops.
- When you click on a stove now, the seed processing spot is listed as a related building (like linked buildings).

Actualización: 10 OCT 2021 a las 21:49

- The timbershroom seeds have been removed because they are impossible to sow if respecting vanilla's rules. Should they be added again, it would come from a mod (like any of the other growable mushrooms mods)
- +2 mods supported

Actualización: 30 SEP 2021 a las 16:39

Seeds won't be auto suggested as caravan food

Actualización: 22 SEP 2021 a las 19:44

Fixes the Achtung! patch. More specifically removes it altogether, doesn't seem needed anymore.

Actualización: 19 SEP 2021 a las 6:44

7 more mods supported, based on submitted reports

Actualización: 18 SEP 2021 a las 3:15

General mod support update and conflict fixing

Actualización: 15 SEP 2021 a las 19:56

Fixes a handful of conflicts people reported.