RimWorld
SeedsPlease: Lite
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Mis à jour le : 24 oct. 2021 à 10h50

- General compatibility update, +4 mods supported.

Mis à jour le : 15 oct. 2021 à 16h06

New feature
- A settings menu has finally arrived, allowing you to customize various difficulty aspects of this mod.
- Added an in-game message about how to use the "Do until X" bill.

Mis à jour le : 15 oct. 2021 à 4h44

- General compatibility update
- Some patches modExtensions were more complicated than they needed to be, and were cleaned up.

Mis à jour le : 12 oct. 2021 à 20h56

- The Seed Processing Spot has been moved from production -> misc. The reason is because when RimWorld tries to determine what type of room this is, the category matters. By moving it out of production, the seed spot should no longer make kitchens be considered Workshops.
- When you click on a stove now, the seed processing spot is listed as a related building (like linked buildings).

Mis à jour le : 10 oct. 2021 à 21h49

- The timbershroom seeds have been removed because they are impossible to sow if respecting vanilla's rules. Should they be added again, it would come from a mod (like any of the other growable mushrooms mods)
- +2 mods supported

Mis à jour le : 30 sept. 2021 à 16h39

Seeds won't be auto suggested as caravan food

Mis à jour le : 22 sept. 2021 à 19h44

Fixes the Achtung! patch. More specifically removes it altogether, doesn't seem needed anymore.

Mis à jour le : 19 sept. 2021 à 6h44

7 more mods supported, based on submitted reports

Mis à jour le : 18 sept. 2021 à 3h15

General mod support update and conflict fixing

Mis à jour le : 15 sept. 2021 à 19h56

Fixes a handful of conflicts people reported.