Conquest of Elysium 5

Conquest of Elysium 5

Starting Defense Only
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Actualización: 23 AGO 2021 a las 5:42 p. m.

Okay I think I've improved turn timers even more. Let me know your experience but on my end this is almost at vanilla turn times.

Actualización: 23 AGO 2021 a las 1:19 p. m.

Theoretically set a maximum turn limit to the event, but it is still firing. Hopefully this reduces turn timers slightly. The actual difference in turn times between this mod and vanilla is somewhere around 0.5 seconds. Kind of hard to tell what the issue is since the modding manual is not complete, especially the events section, as there is a lot of missing information.

Actualización: 22 AGO 2021 a las 7:01 p. m.

Increased the resolution of the ballistas since they lost some quality when I reduced image size. Also got rid of an annoying grey line in the image file that was the result of me also reducing the image size. Should be a-okay now.

Actualización: 22 AGO 2021 a las 5:57 p. m.

Changed Ballista Commander Strength from 7 to 6. Reduced image size of Ballista Towers by approx. 15% to accommodate larger font settings.

Actualización: 21 AGO 2021 a las 11:40 p. m.

Made a more appealing thumbnail.

Actualización: 21 AGO 2021 a las 9:14 p. m.

Changed mod name in game to Starting Defense Only because it had bricked saves when named AI Suicide Prevention.

Actualización: 21 AGO 2021 a las 9:08 p. m.

Now correctly spawns 2 ballista towers and 1 commander for each vanilla/modded class. There was an issue where vanilla classes were getting two commanders instead of one.

Actualización: 21 AGO 2021 a las 8:51 p. m.

Introduced compatibility with all custom classes. Future-proofed the mod. Enjoy.

Actualización: 21 AGO 2021 a las 8:23 p. m.

Introduced compatibility with the "Lich" class mod. Let me know if there are other class mods you are interested in having the staring defenses.

Actualización: 21 AGO 2021 a las 7:51 p. m.

Revised in-game mod description, but no other changes.