Garry's Mod

Garry's Mod

[VJ] Cry of Fear Resurgence
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Uppdatering: 14 feb, 2023 @ 18:25

Patch Notes:

  • Added option to enable Human SNPCs finding cover to reload
  • Optimizations, fixes & changes for Sick Simon
  • Reworks & changes for Human SNPCs
  • Updated Melee Weapons' code
  • Changed ammo types to correct ones for firearm SNPCs
  • Tweaked model origin for Sick Simon models
  • Updated all ConVar variables

Uppdatering: 9 feb, 2023 @ 13:04

Patch Notes:

  • Fixed Doctor Purnell still running after death
  • Updated Addiction's fire code
  • Numerous changes & other fixes

Uppdatering: 2 feb, 2023 @ 16:39

Minor Patch:

  • Minor changes in Slowers' code

Uppdatering: 30 jan, 2023 @ 15:31

Minor Patch:

  • Added $nodecal to specific VMTs (Ex. Weapons held by SNPCs and parts that aren't flesh, etc)
  • Removed some useless VTF & VMT files in Simon's materials folder

Uppdatering: 29 jan, 2023 @ 10:08

Patch Notes:

  • Tweaked collision bounds for some SNPCs
  • Tweaked model scale for G43 Rifle
  • Disabled Human SNPCs hiding to reload
  • Multiple fixes due to new VJ Base update

Uppdatering: 28 jan, 2023 @ 21:11

Minor Patch:

  • Fixed firearm-wielding SNPCs (Ex. Suicider, Doctor Purnell, etc)

Uppdatering: 14 jan, 2023 @ 20:18

Patch Notes:

  • Updated Sawcrazy's radius attack
  • Updated Devourer's attack
  • Fixed Map Spawner music not stopping if removed
  • Updated 2022 to 2023

Uppdatering: 19 nov, 2022 @ 14:36

Minor Patch:

  • Fixed Addiction's top head texture using shoe texture

Uppdatering: 16 nov, 2022 @ 6:10

Minor Patch:

  • Made Carcass use VJ_MOVETYPE_GROUND upon death

Uppdatering: 9 okt, 2022 @ 14:58

Minor Patch:

  • Hotfix for Book SImon's flare