Garry's Mod

Garry's Mod

[VJ] Cry of Fear Resurgence
Ergebnisse 31–40 von 240
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Update: 18. Nov. um 20:45

Minor Patch:

  • Updated Sawer's eye movement code
  • Made it so bullseye that spawns Sawer's eye has SOLID_NONE applied
  • Fixed FAMAS, MP5 & TMP firing sounds still playing if a Human NPC switched to another weapon

Update: 18. Nov. um 15:17

Minor Patch:

  • Fixed some Remod Twitchers having transparency/flickering issues when transparent

Update: 17. Nov. um 17:39

Minor Patch:

  • Fixed Human NPCs switching weapons if option is disabled

Update: 17. Nov. um 17:20

Minor Patch:

  • Fixed Slower Ten having typo in melee event

Update: 17. Nov. um 17:05

Minor Patch:

  • Fixed Pills having Admin Only applied
  • Disabled Tentacle being spawnable

Update: 17. Nov. um 16:29

Minor Patch:

  • More code cleanup

Update: 17. Nov. um 16:04

Patch Notes:

  • Full code cleanup & reorganization
  • Added option to toggle weapon switching for Human NPCs
  • Updated Ghost's Tinnitus code to work better
  • Updated Wheelchair Twitcher's model
  • Fixed AoM:C Hellhound not playing alert, angry idle & limping animations
  • Fixed Human NPCs not playing death event sounds from death animations

Update: 16. Nov. um 17:13

Minor Patch:

  • Removed unnecessary variable in Spear

Update: 15. Nov. um 18:08

Patch Notes:

  • Added option to toggle original damage for AoM Deagles & Revolver
  • Updated damage for AoM AK-47 to be on par with CoF M16 & OOI AK-47
  • Tweaked model size for Spear
  • Corrected number of shots CoF Shotgun fires
  • Fixed AoM:C Deagle using incorrect damage

Update: 14. Nov. um 15:39

Minor Patch:

  • Added suicide panic sounds for Simon NPCs when affected by a Drowned's telepathic attack
  • Minor optimization for Drowned & Stranger attack code