RimWorld
Simple Utilities: Wall
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Actualización: 16 NOV 2022 a las 21:38

New
- The in-wall vents and coolers are now a toggeable patch, so if you don't want that feature for whatever reason (like a mod conflict), you can turn it off. Go to mod options -> Vanilla Expanded Framework -> Toggleable patches.

Actualización: 3 NOV 2022 a las 22:45

Changed the placing code to allow things like heaters to work with modded walls better.

Actualización: 30 OCT 2022 a las 17:37

Re-ordered the fencepost light dropdown menu in order to workaround a Rimworld bug in which the default selection does not respect your tech unlocks. So now fencepost torches are the default as they require no tech.

Actualización: 30 OCT 2022 a las 4:30

XML hotfix.

Actualización: 30 OCT 2022 a las 3:46

Added a compatibility patch for Replace Stuff. Specifically, only its 2x1 wide cooler didn't work because it inherited this mod's placement restriction code, so the patch just reverses that inheritance.

Actualización: 27 OCT 2022 a las 16:22

Fixes wall lower taking too long to power back on after save reload.

Actualización: 26 OCT 2022 a las 12:21

Last minute update
Added a variant graphic to the wall lights so they look better on corners. You can use the graphic change button to use them.

Actualización: 26 OCT 2022 a las 11:16

New
Added wall lights, finally! In order to avoid redundancy, these wall lights will only patch themselves into the game if it detects you do not have another mod that already adds wall lights, such as Wall Light or VFE: Ancients.

Actualización: 20 OCT 2022 a las 22:19

Electric fence lamp now supports advanced lamp research benefits

Actualización: 12 OCT 2022 a las 16:20

1.4 support (no changes needed)