RimWorld
Simple Utilities: Wall
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Update: 16 nov 2022 om 21:38

New
- The in-wall vents and coolers are now a toggeable patch, so if you don't want that feature for whatever reason (like a mod conflict), you can turn it off. Go to mod options -> Vanilla Expanded Framework -> Toggleable patches.

Update: 3 nov 2022 om 22:45

Changed the placing code to allow things like heaters to work with modded walls better.

Update: 30 okt 2022 om 17:37

Re-ordered the fencepost light dropdown menu in order to workaround a Rimworld bug in which the default selection does not respect your tech unlocks. So now fencepost torches are the default as they require no tech.

Update: 30 okt 2022 om 4:30

XML hotfix.

Update: 30 okt 2022 om 3:46

Added a compatibility patch for Replace Stuff. Specifically, only its 2x1 wide cooler didn't work because it inherited this mod's placement restriction code, so the patch just reverses that inheritance.

Update: 27 okt 2022 om 16:22

Fixes wall lower taking too long to power back on after save reload.

Update: 26 okt 2022 om 12:21

Last minute update
Added a variant graphic to the wall lights so they look better on corners. You can use the graphic change button to use them.

Update: 26 okt 2022 om 11:16

New
Added wall lights, finally! In order to avoid redundancy, these wall lights will only patch themselves into the game if it detects you do not have another mod that already adds wall lights, such as Wall Light or VFE: Ancients.

Update: 20 okt 2022 om 22:19

Electric fence lamp now supports advanced lamp research benefits

Update: 12 okt 2022 om 16:20

1.4 support (no changes needed)