Avorion
Arsenal Extension - SRM Launcher
13件中 1-10 を表示
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更新:5月28日 @ 20時49分
更新者:KnifeHeart

v1.0.11 - Minor update

  • Adds flags for an external program.

更新:3月3日 @ 18時42分
更新者:KnifeHeart

v1.0.10 - Balance tweak

  • Increases projectile speed.

更新:2023年1月5日 @ 13時00分

v1.0.9 - Balance Update

  • Slightly decreased the DPS multiplier.
  • Moderately decreased the price multiplier.

更新:2022年8月8日 @ 23時13分

v1.0.8 - Compatibility Update

  • Flags mod IDs 2584917526 and 2842526757 as incompatible.

更新:2022年6月30日 @ 13時59分

v1.0.7 - Minor balance update

  • Forgot to bump .modconfig version in the last upload.

更新:2022年6月30日 @ 13時58分

v1.0.7 - Minor balance update

  • Slightly decreases the price.

更新:2022年2月21日 @ 23時14分

v1.0.6 - Major balance update

  • Drops pre-2.0 compatibility.
  • Decreases base damage by approximately 4%.
  • Increases shooting time by 100%.
  • Reduces cooling time by approximately 55%.
  • The above changes should result in an approximately 55% increase in DPS.
  • Reduces the global cost of SRM launchers by 33%.

更新:2022年1月23日 @ 11時48分

v1.0.5 - Minor Update

  • Removes incompatibility flag to 1819445125 (Extra Resources Mod)

更新:2021年8月1日 @ 17時44分

v1.0.4

  • Decreased base cooldown time from 11 seconds to 9 seconds.

更新:2021年8月1日 @ 11時47分

v1.0.3 - Full Compatibility Achieved!

  • SRM Launchers generated in 2.0 will no longer have independent targeting as a property.
  • SRM Launchers built in 2.0 will no longer list targeting systems as an ingredient.
  • SRM Launchers obtained in 2.0 will follow the 2.0 turret naming system.
  • Shot speed has been increased in 2.0 to stay in line with standard launchers.
  • Damage has been increased in both version 1.3.8 and 2.0
  • Damage has been increased further in 2.0 to make up for the global nerf to rarity factor to damage.