Project Zomboid

Project Zomboid

KillCount
Mostrando 11-20 de 32 aportaciones
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Actualización: 8 JUL 2023 a las 12:59

version 1.20

  • corrects tab function to work with Soul's Quest.
  • some code cleaning and perf improvement.

Actualización: 19 MAY 2023 a las 11:52

version 1.19 aka Olipro

  • deactivate by default the export (can be activated from sandbox options).

Actualización: 12 MAY 2023 a las 14:17

version 1.18 'Car Kills'

  • corrects the kill counts when the player has high exhaustion. (was increasing car kill counts by error)
  • remove the invalid counters in multiplayer. (car, fire and explosion kills owner cannot be identified correctly)
  • adds ModManager icon.

Actualización: 25 SEP 2022 a las 7:47

version 1.17

  • corrects crash at death.

Actualización: 24 SEP 2022 a las 22:28

version 1.16

  • corrects the number of kills on death to include al non vanilla kills. (this was broken for a time)

Actualización: 11 JUL 2022 a las 17:48

version 1.15 The Engineer

  • corrects explosion kills error
  • take into account explosion kills for single player.

Actualización: 30 MAY 2022 a las 15:25

version 1.14

  • stop counting weapon kills as car kills.
  • remove debug logs.

Actualización: 29 MAY 2022 a las 18:39

version 1.13

  • rollback on B41.52 counter types for car kill counts to be handled better (solo only)
  • correct error when dying without killing any Z

Actualización: 16 ENE 2022 a las 8:44

version 1.12

  • add a tab for detailed counter.
  • add a counter per weapon category. (works with old games but not retroactive on kill counts)
  • add a counter per weapon type. (works with old games but not retroactive on kill counts)

Actualización: 16 ENE 2022 a las 8:08

broken 1.11