Stellaris
[Deprecated] Leader Traits: Enhanced Randomisation
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Mis à jour le : 9 mai 2023 à 14h45

6.0.1 Mark as deprecated

Mis à jour le : 15 mars 2023 à 0h23

6.0.0 Update for Stellaris version 3.7 "Canis Minor"

  • Support new scientist Archaeostudies expertise
  • Support new Trickster variant introduced with First Contact

Mis à jour le : 5 mars 2023 à 21h34

5.2.0 Match criteria for randomizing Trait: Iron Fist with the requirements on the trait itself (no gestalts; must allow slavery or have a percent-enslaved modifier or have at least one enslaved species)

Mis à jour le : 9 janv. 2023 à 19h37

5.1.0 Add a compatibility trigger for other mods to check whether this one is active

Mis à jour le : 28 déc. 2022 à 13h52

5.0.1 Remove event trigger from on_debris_scavenged_and_researched - it doesn't have a reference to the science vessel that interacted with the debris

Mis à jour le : 15 déc. 2022 à 4h51

5.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax")

  • Add randomisation support for the new Mindful scientist trait
  • Unity generation traits are now based on species (normal/machine/hive) rather than authority - that was previously required because of empire-specific job boosts before the Unity rework

Mis à jour le : 12 mai 2022 à 12h11

4.0.0 Update for Stellaris version 3.4 "Cepheus" - use memory optimization feature for effects and triggers

Mis à jour le : 24 févr. 2022 à 18h23

3.0.0 Update for Stellaris version 3.3.0 "Libra" - integrate underlying changes from the base game

Mis à jour le : 15 déc. 2021 à 18h34

2.2.1 Fix bug with Clone Soldier handling - was improperly adding the trait when it should have been removed instead

Mis à jour le : 22 nov. 2021 à 22h53

2.1.0 Mark a compatible with Stellaris 3.2 "Herbert" - no script changes