RimWorld

RimWorld

Start Without Tech
Ergebnisse 1–10 von 11
< 1  2 >
Update: 7. Mai 2024 um 0:33

[Auto-generated text]: Update on 5/7/2024 9:33:22 AM.

Update: 23. Okt. 2022 um 2:13

[Auto-generated text]: Update on 10/23/2022 11:13:00 AM.

Update: 1. Jan. 2022 um 9:09

[Auto-generated text]: Update on 1/1/2022 6:09:27 PM.

Update: 8. Sep. 2021 um 11:42

[Auto-generated text]: Update on 9/8/2021 8:42:37 PM.

Implemented 1.3 features into 1.2

Update: 30. Aug. 2021 um 13:56

[Auto-generated text]: Update on 8/30/2021 10:56:12 PM.

Fixed null reference exception in edge cases.

Update: 29. Aug. 2021 um 8:38

[Auto-generated text]: Update on 8/29/2021 5:38:40 PM.

Added various some mod options:

- "Use starting tech level" / Checkbox / Enables "Starting tech level" when checked / Needs restart to take effect
- "Starting tech level" / Slider / All new games will start with the tech level set / Needs restart to take effect
- "Current tech level" / Slider / Shows current tech level and can be changed / No restart required

Update: 30. Jul. 2021 um 2:42

[Auto-generated text]: Update on 7/30/2021 11:41:57 AM.

Fixed mod stopped working on 1.2

Update: 27. Jul. 2021 um 1:04

[Auto-generated text]: Update on 7/27/2021 10:04:19 AM.

Ideology: Now removes starting techs from memes as well

Update: 20. Jul. 2021 um 2:34

[Auto-generated text]: Update on 7/20/2021 11:34:03 AM.

Update: 18. Jul. 2021 um 12:11

[Auto-generated text]: Update on 7/18/2021 9:11:46 PM.