Arma 3
[SP/CO4] Witch Hunt
Näytetään 11–20 / 27
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Päivitys: 18.7.2021 klo 2.50

-Updated with Multiplayer tag

Päivitys: 18.7.2021 klo 1.54

-Modified description.ext for multiplayer

Päivitys: 18.7.2021 klo 1.47

-removed testing lamp from runway

-changed AI teleport locations slightly

Päivitys: 18.7.2021 klo 1.44

-Enabled COOP play

-Monsters will now react to gunfire

-Monsters will now damage players

-Monsters will now behave more unpredictably (in a good way)

-Monsters will now make jumpscare noises when damaging player

-General improvements to code

-General improvements to monster teleport in/out

-Monsters will now not spawn until one altar has been activated by player

Päivitys: 17.7.2021 klo 10.13

-Removed unnececary "Inspect" module, will be using this in future patch for diaries/notes system

-Added subtle hint to map about some altar locations

Päivitys: 17.7.2021 klo 10.04

-Major Update

-All monsters re-worked

-Altars re-worked

-SFX/VFX re-worked

-More map detail

Päivitys: 14.7.2021 klo 8.28

-Added some satanic graffiti

Päivitys: 14.7.2021 klo 8.04

-Performance pass; changed many scenery objects to be simple objects instead, saving CPU power.

Päivitys: 14.7.2021 klo 1.39

-Added trailer to Workshop

-Updated mission start time to (hopefully) prevent bird noises which play during the day

-Further changes to sound effects

Päivitys: 13.7.2021 klo 23.42

-Reworked "Poltergeist" event.