RimWorld
Optimization: Meats - C# Edition
Se afișează 11-20 din 52 intrări
< 1  2  3  4  5  6 >
Actualizare: 7 iun. 2023 @ 6:07

- Totally rewritten code, New methods are applied.
- Compatibility improvements
- Removed 1.2, 1.3 supports.

Actualizare: 18 mai 2023 @ 21:04

Temporary fix for Alpha Animals.

Actualizare: 14 oct. 2022 @ 19:07

Recompiled for 1.4
No changes

Actualizare: 19 aug. 2022 @ 0:53

[Auto-generated text]: Update on 8/19/2022 4:53:22 PM.

Actualizare: 18 aug. 2022 @ 1:44

Meat_Moyo (X)
Meat_Alien_Moyo (O)
Oops!

[Auto-generated text]: Update on 8/18/2022 5:44:05 PM.

Actualizare: 13 aug. 2022 @ 2:45

[Update 1.3.0]
- (For modders) Added WhiteList to handle the meat optimization process in xml side, therefore easier to make the patch from their side.
- Added patch for Typhon, Mooloh's Dnd Menagerie. Thanks to @mlholland and @Caaz for the contribution and give an idea!
- Some code optimizations...

[Auto-generated text]: Update on 8/13/2022 6:45:22 PM.

Actualizare: 27 ian. 2022 @ 0:19

[Auto-generated text]: Update on 1/27/2022 5:18:55 PM.

Actualizare: 15 ian. 2022 @ 0:09

[Auto-generated text]: Update on 1/15/2022 5:09:33 PM.
[1.2.4g]
the A Rimworld of Magix issue is fixed

Actualizare: 14 ian. 2022 @ 0:33

[Auto-generated text]: Update on 1/14/2022 5:33:45 PM.

Actualizare: 5 dec. 2021 @ 8:08

[Auto-generated text]: Update on 12/6/2021 1:08:04 AM.