武装突袭3

武装突袭3

[SP] Escape From Argo
正在显示第 1 - 7 项,共 7 项条目
更新于:2021 年 7 月 2 日 下午 3:39

ver. 1.1

- fixed tracker glitch by deleting enemy body upon removal of mine detector

- removed tracker from boss level and replaced with war cries

UPDATE: after testing all morning, I released the code, then retested on Steam. On one run out of 9, the tracker didn't turn off and that ended up shutting down all subsequent fade ins / fade outs / titles and text. It looks like I'm going to have to replace BIS_fnc_dirIndicator with either a home-grown tracker, or some other indicator. I'll think about what to do.

更新于:2021 年 6 月 29 日 上午 8:49

- reduced file size

- tweaked patrols in mine mission based on player feedback (good idea)

更新于:2021 年 6 月 28 日 下午 1:29

Hotfixes

- reset fog at the beginning of each mission to address occasional fog glitch

- rework sick prisoner spawns so that they don't spawn under debris piles (BIS_fnc_findSafePos thinks debris is safe!)

- rework alarm timer to allow tweaking for each mission

- it doesn't look like the tracker (BIS_fnc_dirIndicator) was meant to be used twice in one mission... to remove the occasional tracker glitch I'll have to either remove the tracker entirely or code my own, I'll think about what can be done but for now the game is playable even with the occasional blip

更新于:2021 年 6 月 28 日 上午 1:59

Fog fix - sometimes fog just "switches off" randomly, seems to be fixed now

更新于:2021 年 6 月 26 日 上午 7:05

Fixed DESC.EXT for removed dialog sound.

更新于:2021 年 6 月 26 日 上午 7:01

Decreased file size.

更新于:2021 年 6 月 25 日 下午 2:23