Warhammer: Vermintide 2

Warhammer: Vermintide 2

Vermintide Analytics
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更新于:2023 年 11 月 4 日 下午 9:07
作者:Prismism

更新于:2023 年 2 月 8 日 上午 9:55

更新于:2022 年 5 月 2 日 下午 3:38

Improvements:
- Switched from calling mod:info to calling print so that we don't rely on the player's VMF logging settings

更新于:2022 年 4 月 19 日 下午 2:16

Fixes:
- Removed chat messages that I accidentally left in around hordes

更新于:2022 年 4 月 18 日 下午 5:40

Improvements:
- Added warning chat messages based on VMF logging settings because if the "Info" setting is not either "Log" or "Log & Chat" then my mod will not work at all.

更新于:2022 年 3 月 30 日 下午 7:48

Fixes:
- I accidentally was storing whether or not healing cleared a wound as "true/false" which I forgot I decided was bad because I want to avoid meaningless values wherever possible. It should be possible to read the logs raw and mostly understand the meaning behind each value.

更新于:2022 年 3 月 29 日 下午 10:56

Improvements:
- Added "HealingItemApplied" event which tracks any time a healing item is used on you. It also records whether or not the heal cleared wounds, and exactly how much HP it yielded.

更新于:2021 年 12 月 10 日 上午 10:44

Fixes:
- The new damage source category "life_tap" which Warrior Priest uses to delay damage received no longer counts as friendly fire damage

更新于:2021 年 12 月 10 日 上午 10:26

Fixes:
- Fixed ranged-slot weapon owner being recorded as the owner of the melee-slot weapon

Improvements:
- Added support for new Warrior Priest class

更新于:2021 年 11 月 10 日 下午 8:27

Improvements:
- Added tracking of stagger data (lite version)
- Added tracking of network ping (for clients only, obviously)
- Added header line "HOST: [true/false]"