Kenshi
Many More Mercenaries!
11개 중 1~10개 표시 중
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업데이트: 2025년 12월 9일 오후 1시 02분
작성자: Pix

Many tweaks, too many to list entirely, but the goal was to reduce likelyhood of roaming mercenaries wiping out factions, also make it slightly less OP so the player cannot just hire 1-2 squads and wipe major factions that way

-Nerfed squad leaders to prevent 1 man armies
-Nerfed or tweaked squads in many ways (stats, numbers, equipment quality)
-Reduced roaming spawn chances, they're still plentiful, less so in contested territories
-Reduced bar spawn rates and removed some squad's chances from some towns to prevent overcrowding
-Added fodder to roaming squads, including slaves
-Rebel farmers now get stronger squads if they're winning
-Lanterns now stop spawning if Arc in Mongrel is killed
-Notes updated for readability
-Many misc tweaks

업데이트: 2023년 3월 2일 오후 3시 03분

-Buffed tech acolyte's stats so they hopefully don't always fall behind the group and die alone

-Changed the AI packages of the Skitari squads to hopefully prevent the weird bug where they'd swap leadership to a non-leader unit after a contract, causing them to endlessly follow each others

-Removed the Disgraced Sheks from shek towns as they'd cause issues. Obviously they'd not be welcome, and it makes sense for them to hang out more in the neutral or independant towns anyways.

업데이트: 2021년 12월 17일 오후 1시 43분

-Fixed Flagellant oversight causing their bar squads to allow sheks to spawn
-Removed monks from Blister Hill and drastically reduced their spawn chance in holy nation town to limit brawls
-Tweaked monks

업데이트: 2021년 8월 12일 오후 3시 48분

Tweaked Machinist Minions to be a "Military" faction
Made the Glitchy Knights their own faction in hopes of fixing a bug in Black Desert City

업데이트: 2021년 8월 12일 오전 7시 08분

Removed spiders from Glitchy Knight bar teams and buffed their numbers slightly to compensate. Might remove more animals from bar teams in the future

업데이트: 2021년 8월 6일 오전 11시 05분

Removed Southern hiver mercs from almost every town (except a destroyed variant), their 'infiltration' had been going too smoothly!

업데이트: 2021년 8월 5일 오전 7시 47분

Removed the Crabbers from Mourn, as they are likely to cause trouble
Made the Machinist mercs their own faction with no legal system so they could join fight against the UC and not in-fight with other mercs fighting the UC

업데이트: 2021년 7월 24일 오전 7시 27분

Drastically lowered patrol spawn chances in Dreg and the Cannibal plains

업데이트: 2021년 6월 30일 오전 6시 31분

Added HN bounties on radiant/lanterns
Gave the deadcat group medkits
Some other stuff I forgot to write down

업데이트: 2021년 6월 26일 오전 2시 05분

-Lowered amount of units that spawn in most squads
-Fixed some discrepancies among squads
-Updated name and stats of the HN Pioneers leader