武装突袭3

武装突袭3

Zippin' Around [SP/COOP 1-24]
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更新于:2021 年 9 月 15 日 上午 8:16

- Added an additional set of discoverable objectives & optimisations

更新于:2021 年 9 月 14 日 下午 6:00

- Attempted fix to the "Midair spawning" glitch with over 20 people.

更新于:2021 年 6 月 30 日 上午 10:35

- Added a Radio Backpack to the Singleplayer Entity. So they can actually use the Radio Support Menu Customised for the mission instead of screaming and being murdered. Thanks to SG1-YODA for bringing this to my attention.

更新于:2021 年 6 月 24 日 上午 11:45

- Added Cache picture for ease in recognition

更新于:2021 年 6 月 24 日 上午 11:37

- GameDistiller Playtest Fixes:
- Mobile Respawn is no longer immediately destroyed due to invincibility engine bug
- Additional stability improvements
- Additional workarounds and fixes for the large groups in vehicle on start bug.

更新于:2021 年 6 月 24 日 上午 11:22

- Fixed locality problem when ending the mission on a dedicated server.

更新于:2021 年 6 月 24 日 上午 11:08

- GameDistiller playtest bug fixes

更新于:2021 年 6 月 24 日 上午 10:59

- Revision to Secret Objective 1 to ensure animation displays properly under most if not all circumstances.

更新于:2021 年 6 月 24 日 上午 10:55

- Attempted fix to respawn positions renaming themselves at random
- Removed two riflemen due to on Start player exiting from vehicle on dedicated server

更新于:2021 年 6 月 23 日 上午 8:16

- Difficulty Revision:
- Tracker Area starting level reduced to sentry.
- Tracker Reinforcement Callers re-synced.
- AAA pieces skill reduced until engaged by type air unit.