Horizon's Gate

Horizon's Gate

Class Academy
50개 중 31~40개 표시 중
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업데이트: 2023년 12월 1일 오후 4시 35분
작성자: Prominence

Necromancer rework. This one is a massive overhaul that helps the class fulfill more stereotypical Necromancer archetypes (minions), while still retaining the focus on controlling ailments.

업데이트: 2023년 10월 8일 오전 10시 09분

Updated the icons for the Dervish's passives.

업데이트: 2023년 9월 18일 오후 3시 37분

Took steps to correct some scythe attack secondary effects not playing nicely with Counter Frenzy.

업데이트: 2023년 3월 19일 오전 6시 56분

Foul Feast now also applies Living Bomb to the caster if it successfully cures an ally.

업데이트: 2023년 2월 26일 오전 10시 48분

The Mesmer now has Empathy instead of Veil. Veil's code still remains in the game, so if you want to change this back, let me know and I can help you.

Additionally, Twisting Fangs now has the HPbased element, meaning certain bosses will resist it.

업데이트: 2023년 2월 12일 오전 4시 01분

Monk passive changes. Vigorous Spirit now heals 25% of your Life skill whenever you make a melee attack, applied to you and allies within 3 tiles. Deliverance now also has a 20% chance to cure ailments. The chance is rolled separately for each ally.

업데이트: 2023년 1월 14일 오후 5시 28분

Reworked Fanaticism to be closer to my original intention. It now gives the bearer +2 MP and TTA when they attack with an axe (stacking with multiple attacks like Frenzy).

업데이트: 2022년 11월 19일 오전 3시 18분

Removed the viral amulet from the Zyla enemy in the Necromancer fight.

업데이트: 2022년 10월 28일 오후 2시 58분

The Necromancer's Plague Sending now uses Ruin spell accuracy for its base, not weapon accuracy.

업데이트: 2022년 10월 8일 오전 10시 34분

Made changes to the Assassin's abilities in relation to combo. Twisting Fangs, Entangling Asp, and Beguiling Haze can now "spend" combo (removing it) for additional effects. Combo duration has been standardized across the board. Additionally, the Assassin's ability and passive icons have been changed to fit the base game better.

The Mesmer now has a new passive that summons illusions when in critical condition. Additionally, Veil has been changed to create an illusory line. Walking across it grants you invisibility.

The Monk now heals itself a little when using Infuse Health with Divine Favor equipped.