Kenshi
The town of Shem
10개 중 1~10개 표시 중
업데이트: 2025년 9월 25일 오후 5시 43분
작성자: YoshiCooki

Updated the guardhouse to be a functioning guardhouse with cages and added more guards to patrol the town. AI is still iffy and I have to look into it to try to make it work

Also added corpse furnaces and hopefully the guards will dispose bodies

Added two more wind generators and gave the shops and Inn personalized names to give them a little bit of personality

업데이트: 2025년 9월 11일 오후 2시 21분
작성자: YoshiCooki

Added relations and coexistence with the tech hunters ensuring they're allied with eachother to prevent them from attacking eachother

업데이트: 2025년 7월 30일 오후 3시 38분
작성자: YoshiCooki

Rattan and Iron Hat can be sold in armour shop and blueprints can be obtained. Guards now come with a splint kit

업데이트: 2025년 7월 8일 오후 2시 44분
작성자: YoshiCooki

업데이트: 2024년 4월 25일 오후 5시 19분
작성자: YoshiCooki

Enabled the weapons vender to being a trader and allowing them to respawn

업데이트: 2023년 1월 31일 오후 3시 38분

Changed some values with the vendor lists in the weapon and armour stores as well as add a extra item in each shop to purchase

업데이트: 2023년 1월 21일 오후 6시 15분

Changed thumbnail for the mod with a updated picture of the town

업데이트: 2023년 1월 21일 오후 6시 04분

Reworked the entire layout of the town and changed the name to Sukui so its somewhat more personable and fits with the general aesthetic of the world in terms of names

Added a armour and weapons shop respectably and changed the values of what they sell so its as varied and relatively balanced

Reworked the entire clothing of the citizens, guards, store clerks, traveling food caravans and pacifier so they don't look as uniformed as well as to make them somewhat unique that they stand out from others and overall look like a faction that lives out in the desert and hunts for a living to make goods to sell

Added crossbows to the caravan guards and changed their weapons to allow them to spawn with a short cleaver or longsword as a sidearm

Removed the town collector as they didn't contribute much and the whole dialogue with the character was a absolute mess. The pacifier replaces the town collector's role with a simpler dialogue that's straightfoward and gave their general attitude a adjustment so they're not as strangely hostile and aggravated for no good reason

Reworked town layout allows a couple buildings to be purchased now instead of the one snailhouse in the previous version so you can now utilize a operation to set up shop or do whatever

Removed corpse haulers as they generally didn't do their intended job as often at removing corpses and just cluttered up the town with unnecessary characters

Reworked the ai for the citizens so they don't hopefully use turrets and get overencumbered from picking stuff up while working

Added 4 low tier crossbow turrets by the gate so the guards can use them to defend and for the player to raise their crossbow skill

There is a single gate for the whole town so its less likely to get swarmed now and to add a challenge in attacks for the nps as well as player

업데이트: 2021년 7월 4일 오전 12시 13분

Changed some values of merchants and fixed some of the vendors items percentages

업데이트: 2021년 6월 19일 오전 12시 38분