Barotrauma
AVP-Aliens
140 sonuçtan 111 ile 120 arası gösteriliyor
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Güncelleme: 11 Tem 2021 @ 16:22

Güncelleme: 11 Tem 2021 @ 15:39

fixed the mission xenomotes issue, added in new nest missions.

Güncelleme: 10 Tem 2021 @ 18:31

Okay did some mission re-balance. Reduced the amount of xenos for all missions some more than others. I found some mission to be next to impossible without a heavily (very lategame) upgraded sub, or a powerful modded one.

Reduced the health of hammerpedes to 50 from 60 (originally 100). Reduced the health of drones to 170 (from 210). armor was also slightly reduced. Scaled hammerpedes down. Warriors and Praetoriand untouched (the numbers were reduced so I wasn't sure if they needed to be Nerfed stat wise due to them being less in number anyway)

reduced k series praetorian wall and item damage to 0.

Güncelleme: 9 Tem 2021 @ 17:38

Fixed the K-series

Güncelleme: 9 Tem 2021 @ 11:46

minorly adjusted some models, added wrecked sub missions, did minor rebalancing to some of the xenomorphs

Güncelleme: 9 Tem 2021 @ 0:26

Güncelleme: 4 Tem 2021 @ 10:39

Added K-series Pretorian, I think we fixed the blackgoo human (thanks Sla)

Güncelleme: 28 Haz 2021 @ 9:00

changed the size and speed of the facehuggers, changed the hunger rate of the k-series.

Güncelleme: 23 Haz 2021 @ 15:30

fixed the k-series, added royal facehuggers to missions, fixed the mote spawning issue,
additem items to cure the different infections.

Gestation antibiotics = xenoinfection, trilobiteinfection, xenoroyalinfection
Black goo antibiotics = motesinfection, blackgooimpregnation, blackgooinfection

In the next game update the game will prioritize higher presser resistance,
so i gave a temp 10,000 resistance to the pressure suit.
After the update drops ill lower it to 4000

Güncelleme: 22 Haz 2021 @ 15:37

fixed the blackgoo humans, added outpost events, fixed the bloodburster.

discovered a minor issue with the trilobites infection.