Barotrauma

Barotrauma

AVP-Aliens
Menampilkan111-120 dari 140 kiriman
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Pembaruan: 11 Jul 2021 @ 4:22pm

Pembaruan: 11 Jul 2021 @ 3:39pm

fixed the mission xenomotes issue, added in new nest missions.

Pembaruan: 10 Jul 2021 @ 6:31pm

Okay did some mission re-balance. Reduced the amount of xenos for all missions some more than others. I found some mission to be next to impossible without a heavily (very lategame) upgraded sub, or a powerful modded one.

Reduced the health of hammerpedes to 50 from 60 (originally 100). Reduced the health of drones to 170 (from 210). armor was also slightly reduced. Scaled hammerpedes down. Warriors and Praetoriand untouched (the numbers were reduced so I wasn't sure if they needed to be Nerfed stat wise due to them being less in number anyway)

reduced k series praetorian wall and item damage to 0.

Pembaruan: 9 Jul 2021 @ 5:38pm

Fixed the K-series

Pembaruan: 9 Jul 2021 @ 11:46am

minorly adjusted some models, added wrecked sub missions, did minor rebalancing to some of the xenomorphs

Pembaruan: 9 Jul 2021 @ 12:26am

Pembaruan: 4 Jul 2021 @ 10:39am

Added K-series Pretorian, I think we fixed the blackgoo human (thanks Sla)

Pembaruan: 28 Jun 2021 @ 9:00am

changed the size and speed of the facehuggers, changed the hunger rate of the k-series.

Pembaruan: 23 Jun 2021 @ 3:30pm

fixed the k-series, added royal facehuggers to missions, fixed the mote spawning issue,
additem items to cure the different infections.

Gestation antibiotics = xenoinfection, trilobiteinfection, xenoroyalinfection
Black goo antibiotics = motesinfection, blackgooimpregnation, blackgooinfection

In the next game update the game will prioritize higher presser resistance,
so i gave a temp 10,000 resistance to the pressure suit.
After the update drops ill lower it to 4000

Pembaruan: 22 Jun 2021 @ 3:37pm

fixed the blackgoo humans, added outpost events, fixed the bloodburster.

discovered a minor issue with the trilobites infection.