The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

More Unus Cards!
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更新于:12 月 2 日 下午 2:59
作者:radarhead

Reverse Card:
- Blank Card recharge nerfed to 3 (from 2).

Skip Card:
- Now correctly fills all pits in the room, as originally intended
- Now instantly kills invulnerable enemies, common bosses (boss enemies outside of boss rooms), and Great Gideon
- Blank card recharge buffed to 4 (from 6).

Draw 4 Wild:
The spawn pool has been reworked, providing more interesting items:
- A random beggar
- A random trinket
- A restock machine
- A confessional
- A collectible item from the current room's pool
- A random golden pickup (heart, bomb, key, pill, or battery)
- A guaranteed rare (non-tarot) card
- A poop!

Let me know if you encounter any problems! I've tested this update fairly thoroughly (on Repentance+), but it's possible I've some interactions.

更新于:2021 年 6 月 9 日 下午 3:09

GENERAL
External Item Descriptions support is here! Now you can cheat at cards.
Updated Skip Card and Draw 4 Wild with brighter, shinier sprites!

REVERSE CARD
+Optimized to no longer store data between runs

SKIP CARD
-Enemies killed by skip card will no longer drop loot
+Now fills all pits in the room when used
+Also removes spikes until the room is re-entered

DRAW 4 WILD
+Hearts are now in the pickup pool!
+Can now spawn pickup variants (nickels, mega batteries, soul hearts)
-Slightly decreased the chance to get cards, pills, and trinkets
+Slightly increased the chance to get an item
+Slightly increased the droprate of Echo Chamber in the card item pool

KNOWN BUGS and BUG ADJACENT TOPICS
-Spikes, Grudges, Spikeballs, Pokies, etc respawn upon re-entering a room- try as I might, the game really doesn't like permanently killing some enemies.
-Draw 4 Wild can sometime drop Sad Onion- this is currently unavoidable because I'm hijacking the unused24 item pool for this mod. At least Sad Onion is a good item.
-There is a dumb typo in the EID description for one of the cards ;_;

更新于:2021 年 6 月 4 日 上午 10:01

1.8
-Fixed a case where the mod would attempt to GetPlayer() before Isaac was fully initialized, resulting in cards failing to work correctly. The mod will now wait for the player character to load fully, which should prevent this from happening again.

更新于:2021 年 6 月 3 日 下午 2:45

...

更新于:2021 年 6 月 3 日 下午 2:41

更新于:2021 年 6 月 3 日 下午 2:35

更新于:2021 年 6 月 3 日 下午 2:34

take 2

更新于:2021 年 6 月 3 日 下午 2:28

v1.5
-Finally pinned down that last bug- somehow, the internal mod name got reset, and no longer matched the mod folder name, leading to an [OLD] error making the mod unplayable. Hopefully, this works better now...

更新于:2021 年 6 月 3 日 下午 12:49

actually fixed the [OLD] bug this time I swear haha

更新于:2021 年 6 月 3 日 下午 12:06

v1.3, aka 'oops I screwed up the internal version number again and broke the mod'
-That is all sorry