边缘世界 RimWorld

边缘世界 RimWorld

Mousekin Race
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更新于:12 月 21 日 下午 9:34
作者:sumghai

Version 1.4.2 - 22 Dec 2025

  • Updated root cellars to prevent animals and wild people from eating food stored inside
  • Updated compatibility patches and functions
    • Combat Extended: Added missing Brazilian Portuguese and Russian translations
    • Combat Extended: Simplified Mousekin race comp patch
    • Combat Extended: Fixed inconsistent Mousekin left/right paw melee attack capacities
  • Updated translations
    • Fixed formatting and other minor errors in Brazilian Portuguese and Russian translations

更新于:12 月 2 日 下午 9:33
作者:sumghai

Version 1.4.1 - 3 Dec 2025

  • Recompiled against NuGet versions of RimWorld, Harmony and Publicizer assemblies
  • Updated compatibility patches and functions
    • Progression Agriculture: Added seeds to Mousekin scenario starting inventories
    • Progression Agriculture: Removed agricultural traders from all Mousekin factions
    • Progression Agriculture: Removed from incompatible mods list

更新于:11 月 21 日 下午 2:35
作者:sumghai

Version 1.4 - 22 Nov 2025

  • Updated for 1.6.4633
  • Added new race-specific furniture
    • Bed (single and double)
    • Bench
    • Bookcase (standard and small)
    • Chair
    • Dresser (also acts as a hidden storage for 10 non-military apparel)
    • End table
    • Fireplaces (large and grand)
    • Shelf (standard and small)
    • Stool
    • Tables (1x1, 1x1 round, 1x2, 1x3, 2x2, 2x2 round, 1x3)
    • Tool cabinet
    • Wardrobe (also acts as a hidden storage for 5 apparel)
  • Added new beverages:
    • Mousekin root beer (unlocked when player aligns with Indy Town faction)
  • Added new book types
    • Mousekin Tale (equivalent to novels)
    • Mousekin Textbook (equivalent to textbooks)
  • Added finished state texture for Charcoal Pile
  • Added Ear Rot disease and incident
  • Added soil fertilization mechanic
    • Players can designate growing zone cells to be fertilized with saltpeter
    • Fertilized terrain gain a fertility boost of 50%
    • Terrain fertility will reset after successful harvest of crop plant
  • Genericized UI and logic from root cellar for use in other Mousekin storage buildings
  • Moved most Mousekin buildings and furniture to a new Mousekin category in the Architect Menu
  • Updated age range of Mousekin pawnkinds
    • Indy Town Soldiers now spawn within a biological age range of 21~35
    • Indy Town Farmers now spawn within a biological age range of 21~65
  • Updated Chonko Nut Brew texture file paths for consistency with other beverages
  • Updated Mousekin apparel subcategories
    • Armors are now under Mousekin armor
    • Helmets are now under Mousekin helmets
  • Updated workbench textures for consistency with new table furniture
  • Updated workbench interaction cell icons to use new Mousekin stool furniture texture
  • Fixed Church Service minimum worshipper threshold level, so that at least 5 non-Apostate Mousekin will now correctly trigger the church service requirement
  • Fixed missing MiddleFingers group tag for Mousekin middle fingers
  • Fixed Mousekin base and caravan livestock trades not buying common animals
  • Fixed factions with null ideos causing UI errors with "Prejudiced against talking mice" goodwill
  • Fixed windmill terrain irrigation not progressing over time
  • Rebalanced Mousekin Guardener Training Sword damage power and cooldown
  • Reduced market values of beeswax and Mousekin candles to 1.5 and 3 respectively
  • Restricted Mousekin Crossbowman pawnkind to be males only
  • Removed cleanliness stat offset debuff from Cast-Iron Stove
  • Removed race building and furniture blacklist
    • Mousekin can now build all vanilla buildings and furniture (including pre-industrial workbenches)
  • Removed reference to fertilizer from wood ash thing description
  • Updated Faction Allegiance system
    • Reduced polling frequency of faction joining requirements met boolean
  • Updated Ideology DLC compatibility
    • Fixed missing placeholder ideo building namemakers causing unresolvable grammar errors on game start
    • Fixed ritual ideo checks breaking null-ideo Odyssey DLC gravship launch ritual
  • Updated compatibility patches and functions
    • Medieval Overhaul: Added ores from the mod as mining bills for Mine Entrances
    • Medieval Overhaul: Added gemstones from the mod as potential bonus mining products for Mine Entrances
    • Medieval Overhaul: Allowed Mousekins to build Charcoal Piles from the mod
    • Medieval Overhaul: Fixed Mousekin charcoal fuel patch being applied to non-stove or hearth buildings
    • Progression Agriculture: Marked as incompatible
    • ReGrowth 2: Allowed pine tree variants from the mod to be used for building Great Pine ideo ritual building
    • Vanilla Cooking Expanded: Added sugar to Mousekin root beer syrup recipe
    • Vanilla Events Expanded: Allowed flowers from the mod to be recognized by beehives and Flowers Desired precept
    • VGP Vegetable Garden: Allowed berries from the mod to be used in Trail Mix recipes
  • Updated translations
    • Added Brazilian Portuguese translations (courtesy of @Varco63)
    • Added missing Russian translations for all church furniture
    • Fixed minor issues in Simplified and Traditional Chinese translations

更新于:7 月 23 日 上午 12:33
作者:sumghai

Version 1.3.3 - 23 Jul 2025

  • Updated for 1.6.4523
  • Fixed "prejudiced against talking mice" goodwill causing display errors in Factions window
  • Updated compatibility patches and functions
    • Alpha Memes: Fixed Mousekin ideos using random funeral precepts instead of default funerals
    • [K]ExtraStone w/ Cupro's Textures: Updated flagstone and stone floor tiles allowed for paving Town Squares

更新于:7 月 17 日 下午 9:26
作者:sumghai

Version 1.3.2 - 18 Jul 2025

  • Updated for 1.6.4523
  • Added 20% chance to spawn a random bonus product every time a pawn works at a Mine Entrance
    • By default, the bonus product is a random rock chunk
  • Updated Unpaved Town Square alert to display list of allowed terrain for paving alphabetically
  • Fixed Mine Entrance job slot logic
  • Fixed nullref error caused by Mine Entrance pawn renderer Harmony patch when starting a new game
  • Updated compatibility patches and functions
    • Gemstones: Added gemstones from the mod as potential bonus mining products for Mine Entrances
    • Jewelry: Added gemstones from the mod as potential bonus mining products for Mine Entrances
    • Medieval Overhaul: Allowed additional MO stone terrain types for paving Mousekin town squares
    • Medieval Overhaul: Allowed Mousekin charcoal to be used as fuel for various MO stoves/furnaces/etc.
    • Medieval Overhaul: Fixed Mousekin charcoal pile using MO wood planks as input instead of MO raw wood
    • Medieval Overhaul: Disallowed Mousekin-only player colonies from building MO charcoal piles
      • Mixed human/Mousekin colonies will still be able to build both MO and Mousekin charcoal piles

更新于:7 月 12 日 下午 4:48
作者:sumghai

Version 1.3.1 - 13 Jul 2025

  • Updated for 1.6.4518
  • Added animations and sound effects to Mine Entrance when pawns are mining inside
  • Updated tags and optimal room roles for selected workbenches and other production buildings
  • Fixed incorrect MayRequire attribute for SlaveSuppressionOffset stat of Slave Rags
  • Removed cleanliness debuff from Research Bench
  • Updated compatibility patches and functions
    • Vanilla Cooking Expanded: Fixed error caused by missing references to disabled wheat and flour defs

更新于:7 月 12 日 下午 3:59
作者:sumghai

Revert to fix mine entrance job audio bug

更新于:7 月 12 日 下午 3:50
作者:sumghai

Botched bugfix release - disregard

更新于:7 月 8 日 上午 1:33
作者:sumghai

Version 1.3 - 8 Jul 2025

  • Updated for 1.6.4514
  • Added new apparel:
    • Frontier hat
    • Frontier jacket
    • Slave rags
  • Added new weapons:
    • Acorn Grenade
  • Added new drugs:
    • Elixir of Courage (buffs combat performance, move speed, pain shock threshold)
    • Elixir of Harmony (buffs wound healing and immunity gain)
  • Added new resources:
    • Charcoal
    • Gunpowder
    • Saltpeter
    • Sulfur
    • Wood Ash
  • Added new production buildings:
    • Charcoal pile (converts Wood logs to Charcoal)
    • Mine Entrance (allows multiple pawns to simultaneously mine finite underground resource deposits, using workbench-like bills)
    • Nitrary (converts Giant Cavy Pellets and Wood Ash to Saltpeter)
  • Added fuel filter and ash generator systems to the following buildings:
    • Mousekin brewery
    • Mousekin cast-iron stove
    • Mousekin fireplace
    • Mousekin smithy
  • Added Mousekin slaves and slave trading
    • Mousekin slaves can be purchased from Mousekin Kingdom settlements, Mousekin Kingdom slave traders, human outlander slave traders and orbital pirate merchants, as well as Shattered Empire settlement and caravan traders (Royalty DLC)
    • Mousekin slaves have the Word of Valerian ideology by default (Ideology DLC)
    • Mousekin slaves can spawn as children or teenagers (Biotech DLC)
    • Mousekin slaver traders are now always male, and have more childhood backstory variety
  • Added Mousekin outlanders to base game human Civil Outlander Union faction
    • Outlander Mousekin may come with either medieval or spacer backstories
    • Outlander Mousekin are dressed in base game apparel and equipped with basic base game firearms
    • Outlander Mousekin have a very small chance of spawning in trade caravans, raiding parties, and settlement maps
    • These mice are intended for non-Mousekin scenario players to recruit into mixed-race colonies
  • Updated backstories
    • Added new Enslaved Criminal adulthood backstory
    • Added 4 new Medieval Outlander Mousekin adulthood backstories
    • Added 8 new Spacer Outlander Mousekin childhood backstories
    • Added 6 new Spacer Outlander Mousekin adulthood backstories
    • Improved Mousekin childhood backstory variety for Mousekin slave and Mousekin outlander pawnkinds
    • Fixed typos in various backstories
  • Updated Mousekin traders
    • Added new resources to Mousekin trader inventories
    • Reduced number of caravan guards/followers
    • Replaced all soldier pawnkinds in Mousekin Kingdom caravan traders with trader pawnkind
    • Replaced all regular trader pawnkinds in Mousekin Kingdom slave traders with Mousekin slave trader pawnkind
    • Overhauled guard/followers in Indy Town caravan traders with a mix of trader and town soldier pawnkinds
    • Fixed ranged weapon buyback for Mousekin settlement traders
    • Fixed Mousekin Thunderpikes missing from Indy Town trader inventories
  • Updated Faction Allegiance system
    • Fixed priests and nuns not arriving after being recruited from a Mousekin church altar, if the player has not yet pledged allegiance to a faction or built a Mousekin town square
  • Updated Mousekin organic body part implant surgeries to now require the new Elixir of Harmony drug
  • Updated Mousekin starting scenarios
    • Added small amounts of gold to starting inventories
  • Updated all features requiring dependencies
    • Humanoid Alien Races Framework: Added dev version as alternative packageId
    • Vanilla Expanded Framework: Changed namespaces of various comp classes
    • Vanilla Expanded Framework: Revamped Cheese Press, Fermenting Barrel and Windmill to use new Pipe System processors
  • Consolidate all Mousekin mead beverage item variants into a single version with a quality comp
  • Fixed Mousekin pickaxe being incorrectly tagged as usable with shields
  • Fixed Mousekin poultice crafting recipe label missing batch size
  • Fixed inconsistent decapitalization of building and item labels
  • Fixed typo in beehive harvesting workgiver gerund
  • Updated Ideology DLC compatibility
    • Added upper limits of 7 and 13 for medium and maximum flower varieties required by Flowers Desired precept
    • Fixed Flowers Desired precept flower tracker attempting to count missing/invalid flowers
    • Fixed typo in Some Flowers Planted thought description
    • Fixed missing and mismapped translations for Purging Flames ritual
  • Updated Biotech DLC compatibility
  • Updated compatibility patches and functions
    • Combat Extended: Added consumable version of Acorn Grenade
    • Combat Extended: Added Gunpowder to Mousekin Firecracker rocket ammo recipe
    • Combat Extended: Changed Mousekin Blunderbuss ammo to CE blunderbuss shot
    • Combat Extended: Fixed missing one-handed tag for various melee weapons
    • Combat Extended: Fixed blunderbuss projectile base abstract
    • Combat Extended: Patched bulk values for new resources and items
    • Vanilla Plants Expanded More Plants: Allow flowers from the mod to be recognized by beehives and Flowers Desired precept
    • Vanilla Plants Expanded More Plants: Allow Garden Zones to count towards flower garden size for Flowers Desired precept
  • Updated translations
    • Added missing Russian translations for all Backstories and Church Service jobs
Note: All new content and future updates will be exclusively for RimWorld 1.6 onwards. The 1.5 version is only included to help players migrate their saves.

更新于:3 月 19 日 下午 10:39
作者:sumghai

Version 1.2.2 (Hotfix) - 20 Mar 2025

  • Updated compatibility patches and functions
    • Fixed conflict between pine tree biome patch and ReGrowth: Core, which caused temperate biome maps to generate without plants