Kenshi
CTF Dialogue
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更新于:2022 年 3 月 9 日 下午 11:50

Dialogue reputation changes rebalanced and (in some cases) fixed.

NPC recruitment altered to a couple of ways; recruitment costs have been increased, and now the NPC checks to see if they are stronger than you, and will charge more to be hired if they are.

There are now different limits to reputation gained through certain actions. For example, you can only raise your reputation with a faction to 50 with the charity npc interaction.

更新于:2022 年 3 月 1 日 下午 9:26

Agnu, Ray, and Short Circuit dialogue interactions should be fixed and functioning as intended.

更新于:2021 年 8 月 22 日 下午 9:52

Changed position of shopkeeper harassment dialogue option to no longer appear at top.

更新于:2021 年 8 月 22 日 下午 9:18

Some passive party dialogue removed until kinks can be worked out.

更新于:2021 年 5 月 25 日 上午 11:02

Added some passive dialogue revolved around having various items in your inventory. I.E. Hash, Chewing Tobacco (UWE)

Other minor cleanup.

更新于:2021 年 5 月 22 日 下午 1:53

Fixes to the passive player banter.

更新于:2021 年 5 月 21 日 上午 12:09

Dialogue chance fix that I previously missed.

更新于:2021 年 5 月 21 日 上午 12:07

Smut Quest reworked so that the guard now accompanies you for the duration.

Fixed some dialogue strangeness on shek kingdom npc's.

Fixed priorities of dialogue on recruitment attempt, now accurately has a price and success chance based off your faction relations.

更新于:2021 年 5 月 20 日 下午 12:05

Added missing bar spawns to a few locations that needed them. In process of adding Shek Kingdom/Hive specific dialogue.

更新于:2021 年 5 月 20 日 上午 11:14