RimWorld
RPG Style Inventory Revamped
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Actualización: 20 OCT 2022 a las 7:18 a. m.

[Auto-generated text]: Update on 10/20/2022 5:18:01 PM.

4.1.revamp.5.5
- 1.4 update. With biotech coming out, I have no clue, how it gonna hold...

Actualización: 16 MAY 2022 a las 4:06 p. m.

[Auto-generated text]: Update on 5/17/2022 2:06:36 AM.

4.1.revamp.5.4
- armor breakdown based on body part would show incorrecnt values if armor pieces had values over 100%;

Actualización: 10 MAY 2022 a las 7:17 a. m.

[Auto-generated text]: Update on 5/10/2022 5:13:59 PM.

4.1.revamp.5.3
- more patches for CE integration backward support;

Actualización: 9 MAY 2022 a las 2:52 p. m.

[Auto-generated text]: Update on 5/10/2022 12:52:38 AM.

4.1.revamp.5.2
- patches for CE integration;

Actualización: 25 MAR 2022 a las 2:37 a. m.

[Auto-generated text]: Update on 3/25/2022 12:36:57 PM.

4.1.revamp.5.1
- chinese simplified updated by gaogzs;

Actualización: 4 SEP 2021 a las 7:27 p. m.

[Auto-generated text]: Update on 9/5/2021 5:27:01 AM.

4.1.revamp.5
- chinese simplified actualized by wycaca;
- dealt with Texture2D warning;

Actualización: 17 AGO 2021 a las 5:10 a. m.

[Auto-generated text]: Update on 8/17/2021 3:10:13 PM.

4.1.revamp.4
- added an option to use 2px thick quality borders;

Actualización: 9 AGO 2021 a las 6:06 p. m.

[Auto-generated text]: Update on 8/10/2021 4:06:26 AM.

4.1.revamp.3
- updated locked slots due multi-sloted apparel to work better with alien races, actual items are now higher priority than "locks";

Actualización: 6 AGO 2021 a las 1:52 p. m.

[Auto-generated text]: Update on 8/6/2021 11:52:05 PM.

4.1.revamp.2
- updated CEPatch according to changes in CE;

Actualización: 3 AGO 2021 a las 3:30 p. m.

[Auto-generated text]: Update on 8/4/2021 1:30:38 AM.

4.1.revamp.1
- broke 1.2 by accident. Separated defs for 1.2 and 1.3 so they don't affect each other;
- removed 1.0 and 1.1 support. You have an original mod for that;
- instead of replacing "head eyes", made new slot for "eye cover". Renamed "head eyes" to "overhead eyes";