Garry's Mod

Garry's Mod

Star Wars: The Clone Wars - Captain Rex (Phase 2)
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更新于:4 月 29 日 下午 1:16
作者:DaniVader97

-Improved shader parameters on the secondary eyeglint meshes.
-Deprecated sw.vtx files deleted.

更新于:2024 年 9 月 5 日 下午 2:25
作者:DaniVader97

Just a little fix on the armor's weight paint, most specifically the right hand armor plate

更新于:2024 年 5 月 3 日 上午 5:56
作者:DaniVader97

-Added flex controllers for the eyes. This may be redundant for Gmod, but SFM users will appreciate this a lot.

更新于:2024 年 2 月 18 日 下午 4:28
作者:DaniVader97

Adding some optional bodygroups to increase show accuracy like: a second pauldron, a larger ammo pouch, the missing "cheek bolts" on the helmet and pistols for the gun pouches.

The helmet prop also comes with the "cheek bolts" bodygroup and a remade collision mesh.

更新于:2024 年 1 月 23 日 下午 6:23
作者:DaniVader97

Cosmetic fix: the shading and UV texture map of the teeth had some weird displacements, now they are properly shaded and textured after doing some of my trickeries

更新于:2023 年 11 月 19 日 下午 3:04
作者:DaniVader97

WARNING - BIG UPDATE: It may break of your saved sceneposes and dupes A LOT, you'll have to remake the pose as it was before this update. Sorry for this inconvenience but the good captain has to keep up with newer models!
-Improved "JawOpen" flex compared to the original old one, which has been kept as "JawOpenOriginal" just for "legacy" purposes. Perhaps you'll find it useful or just plain curious
-Massively improved weight paints in joint zones like elbows, knees and wrists
-New additional bones on the rangefinder and visor of his helmet, you'll need certain tools from the Workshop to move them. I've applied this to the helmet prop too!
-Fixing the lighting on his upper teeth
-Increased show-accuracy in visual terms, can be very noticeable on the helmet, pistol pouches and a new switchable bodygroup for the comlink buttons
-Other minor visual changes
-Updated to DMX format instead of the older SMD one.

更新于:2023 年 1 月 28 日 下午 2:38

Tweaked QC eye coordinates and commands to improve posing, attachments rotation also changed

更新于:2021 年 11 月 9 日 下午 2:56

Added a secondary eyeglint mesh as an alternative to the one toggled on by default

更新于:2021 年 8 月 23 日 下午 4:32

-Added rimlight and toning down the eyeglint, which was too bright on darker places

更新于:2021 年 5 月 4 日 下午 2:31

Initial addon creation