Left 4 Dead 2

Left 4 Dead 2

Refined SG552
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更新于:2022 年 12 月 26 日 下午 9:12

Version 4
  • Optimized texture layout and VMT usage.
  • Improvements to the w_model such as present bullets on the mag.
  • Changed the SG552's model from Evan-0-Matic to Hav0c's version
  • ACOG Model replaced from CSGO to Battlefield 3
  • Shaders are now inline with the default Left 4 Dead 2 weapons, though slightly tuned.
  • Optional MW2019 version as a separate download.

更新于:2021 年 7 月 29 日 上午 12:18

Version 3
  • Updated animations to CSGO/Hybrid SG552 anims
  • Shader adjustments

更新于:2021 年 7 月 10 日 上午 3:24

Hotfix
  • Fixed see-through parts of the main body

更新于:2021 年 7 月 10 日 上午 2:45

Version 2.4
  • Adjusted the scale of the viewmodel to match its thirdperson counterpart
  • Adjusted reflections intensity

更新于:2021 年 7 月 5 日 下午 10:06

Version 2.3
  • Rebuilt the normal maps with uncompressed quality and texture optimization flags
  • Increased the reflection intensity of the scope lens
  • Corrected a texture path for the exponent of the misc texture

更新于:2021 年 6 月 14 日 下午 10:42

Version 2.2
  • Fixed hand extend anims from showing the cutoff portions, thanks Nerdie!
  • Reload animation has been slightly updated as well
  • Updated the scope lens texture, based on the vanilla counterpart
  • Fixed the thumbnail not appearing in the addons menu

更新于:2021 年 6 月 5 日 下午 11:38

Version 2.1
  • Updated the animations with Nerdie's custom-made valve anims.

更新于:2021 年 6 月 5 日 上午 1:13

Version 2.0
  • Rebuilt the Scope textures to 1024, now its more high quality than the original 256 textures.
  • Lenses now use the same texture as the other Refined models
  • Flashlight no longer has the wire hole, lightbulb now uses L4D1 texture
  • Zipties changed from white to dark-grey
  • Can now utilize the skins directory properly
  • Fixed the broken lighting similar to the AK47 Lighting Fix

更新于:2021 年 4 月 23 日 下午 11:52

更新于:2021 年 4 月 22 日 下午 8:10

  • Made the UI icon as another addon for compatibility with other UI mods.