Majesty Gold HD

Majesty Gold HD

The Random Map - By VikesRule
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更新于:2021 年 5 月 16 日 下午 6:43

Changes:
-Updated guard building options

更新于:2021 年 5 月 16 日 下午 2:47

Bugfixes:
-Fixed issue that occurs if player 1's palace is destroyed and they continue on with an outpost

更新于:2021 年 5 月 14 日 下午 11:17

Bugfixes:
-Fixed bug with warriors guild call to arms spell for AI

更新于:2021 年 5 月 14 日 下午 10:14

Changes:
-Uploaded new workshop image

更新于:2021 年 5 月 14 日 下午 10:09

Changes:
-Added spell "Illusionary Hero" usage for AI players
-Added spell "Call to Arms" usage for AI players

更新于:2021 年 5 月 11 日 下午 12:19

Changes:
-Slight adjustment to initial number of monster team lairs spawning

更新于:2021 年 5 月 10 日 下午 11:00

Bugfixes:
-Fixed bug that prevented the chance for there to be 6 AI players in the game

更新于:2021 年 5 月 9 日 下午 3:33

Changes:
-Healers now prioritize healing allied heroes and monsters
-Small adjustment to AI spell/flag priority

更新于:2021 年 5 月 9 日 下午 2:46

Bugfixes:
-Fixed a few bugs for AI cost computations
Changes:
-Re-wrote the entire code for the AI action functions
-Adjusted the AI action timing windows
-Adjusted priority targets for AI spells/flags
-Improved AI late-game spell decisionmaking
Notes:
-In my testing the crashing has stopped, but please report if you still are experiencing any issues

更新于:2021 年 4 月 17 日 下午 9:16

Bugfixes:
-Attempted to fix random crashing due to upgrade function
Changes:
-Made it so AI uses spells & flags more frequently, especially lategame
-Increased likelihood of a spell/flag target being found for AI
-Updated building costs for some AI buildings to better reflect human player costs