Majesty Gold HD

Majesty Gold HD

The Random Map - By VikesRule
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Uppdatering: 16 maj, 2021 @ 18:43

Changes:
-Updated guard building options

Uppdatering: 16 maj, 2021 @ 14:47

Bugfixes:
-Fixed issue that occurs if player 1's palace is destroyed and they continue on with an outpost

Uppdatering: 14 maj, 2021 @ 23:17

Bugfixes:
-Fixed bug with warriors guild call to arms spell for AI

Uppdatering: 14 maj, 2021 @ 22:14

Changes:
-Uploaded new workshop image

Uppdatering: 14 maj, 2021 @ 22:09

Changes:
-Added spell "Illusionary Hero" usage for AI players
-Added spell "Call to Arms" usage for AI players

Uppdatering: 11 maj, 2021 @ 12:19

Changes:
-Slight adjustment to initial number of monster team lairs spawning

Uppdatering: 10 maj, 2021 @ 23:00

Bugfixes:
-Fixed bug that prevented the chance for there to be 6 AI players in the game

Uppdatering: 9 maj, 2021 @ 15:33

Changes:
-Healers now prioritize healing allied heroes and monsters
-Small adjustment to AI spell/flag priority

Uppdatering: 9 maj, 2021 @ 14:46

Bugfixes:
-Fixed a few bugs for AI cost computations
Changes:
-Re-wrote the entire code for the AI action functions
-Adjusted the AI action timing windows
-Adjusted priority targets for AI spells/flags
-Improved AI late-game spell decisionmaking
Notes:
-In my testing the crashing has stopped, but please report if you still are experiencing any issues

Uppdatering: 17 apr, 2021 @ 21:16

Bugfixes:
-Attempted to fix random crashing due to upgrade function
Changes:
-Made it so AI uses spells & flags more frequently, especially lategame
-Increased likelihood of a spell/flag target being found for AI
-Updated building costs for some AI buildings to better reflect human player costs