Total War: WARHAMMER II

Total War: WARHAMMER II

Wondrous Wizard Levels - Skill tree overhaul
22件中 1-10 を表示
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更新: 2022年1月8日 @ 20時25分

Fixed non 'wizard' wizards not showing their Wizard Level in the UI.
This fixes heroes like the Warlock Engineer and Loremaster of Hoeth.
Changed UI behaviour to show the Hero type (eg Master Engineer) for all characters, not just spellcasters.

更新: 2022年1月7日 @ 15時46分

Several improvements to the Wizard Level UI in the general's panel.
I no longer modify the dy_subtype UI Component and create a new component dy_wizard_level.
The ' - Wizard Level ' and ' - Rune Level ' text is now modifiable via loc. This should help with translations.
This change fixes an issue with Egrimm Van Horstmann in Mixu's LL2 where he could be unlocked from the start of a campaign by Warriors of Chaos.

更新: 2021年12月30日 @ 3時45分

Updated with latest support for the Wez Speshul patch

更新: 2021年12月21日 @ 13時51分

Eltharion's Wizard Level 3 and higher skills will now be locked until he has the Talisman of Hoeth.

更新: 2021年11月10日 @ 1時28分

Updated Wez Speshul support

更新: 2021年9月3日 @ 18時26分

Stopped Mannfred getting a bonus loremaster spell because he already has two signature spells.

更新: 2021年9月3日 @ 18時16分

Slight changes to the way multi lore characters generate spells.
-Distribution of spells is more random for lower level multi lore casters (eg from Trubble's submods).
Fixed multi-lore loremasters not receiving a bonus spell from their primary lore.
Logging is now only enabled if the script debug activator is enabled.

更新: 2021年8月21日 @ 17時00分

Updated Mixu's AIO support for Slugtongue.

更新: 2021年8月17日 @ 3時21分

Fixed missing signature spells for multilore characters.

更新: 2021年8月16日 @ 15時39分

Fixed crash on startup if not using ER: Kislev