Squad
SATCOM
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Actualización: 18 DIC 2021 a las 5:54 p. m.

Hotfixes for RU logi:
-capacity is now 1500/1500 const ammo
-RU logi actually works with resource depot

-Changed Landscape material to use less VRAM

Actualización: 18 DIC 2021 a las 2:17 p. m.

-Moved commander room to the basement
-Add different Russian vehicles
-Added BFV for US team and removed MRAP

Actualización: 12 DIC 2021 a las 3:15 p. m.

Map changes and added landscape RVT

Actualización: 7 DIC 2021 a las 4:58 p. m.

-Fixed bug where destroyed buildings would appear new
-Fixed bug where destroyed building would leave an invisible kill zone
-Fixed bug where deploying a UAV would destroy helicopter rotors
-Added 3d skybox / low poly mountains to the map border

Actualización: 5 DIC 2021 a las 12:25 p. m.

Fixed hydra rocket explosions for helicopter

Actualización: 5 DIC 2021 a las 9:44 a. m.

New lighting
Restricted roles to normal squad rules

Actualización: 5 DIC 2021 a las 9:16 a. m.

Another hotfix to prevent turret from attacking friendlies (oops)

Actualización: 5 DIC 2021 a las 12:07 a. m.

Hotfix for turret

Actualización: 4 DIC 2021 a las 11:38 p. m.

-Fixes to when low power/power restored announcements play
-Fixed bug where buildings received very little damage
-Changed the way turret rotation and replication is handled to (hopefully) fix issue where turret faces the wrong way on clients
-When a turret is fixating on a target but something is in the way, every second it will attempt to find a different target
-Fixed a bug where the turret was firing at the 0,0,0 mark of the tank, which was often underground. This would make the turret see the ground as "in the way," and it wouldn't know what to do.

Actualización: 4 DIC 2021 a las 7:11 a. m.

Fixed collision for HQ