Squad
SATCOM
276개 중 231~240개 표시 중
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업데이트: 2021년 11월 23일 @ 오후 4시 35분

Attempt to get humvee to spawn

업데이트: 2021년 11월 21일 @ 오후 4시 59분

Added a helipad and buildable helicopters

업데이트: 2021년 11월 8일 @ 오후 4시 23분

-Added artillery building husk
-Commander can now toggle repair mode on and off
-Balance changes with build time, cost, etc
-Buildings produce fire/smoke when damaged. Smoke severity depends on health
-Fixes to turret behavior
-Added early road system to map

업데이트: 2021년 10월 22일 @ 오후 4시 19분

Increased supply depots to have 50000 construction and ammo
Increased HQ health to 30000
New vehicle costs and spawn times
New ability/UAV cooldowns

업데이트: 2021년 10월 21일 @ 오후 6시 48분

-Buildings now have destruction animations / dead husks that block building construction.
-Commander can repair buildings
-Commander can sell buildings
-Beginnings of new larger test map. More map assets to project in preparation for use.
-Many UI improvements

업데이트: 2021년 8월 17일 @ 오후 8시 01분

? Compatibility with current SDK version
? Right click now halts and cancels construction for the commander. Left click resumes a halted building.
? Fixed issue where going back to your commander cam while a building was being constructed wouldn't show as in-progress until the next construction tick/purchase
? Various missing texture fixes
? Removed all "Nordic Cliffs" Megascans assets
? Added a LOT of Southwest USA megascans assets (sorry). Lots of blood, sweat and tears getting megascans to match brightness/albedo for cohesive level design kit
? Dirt texture now shows "fake foliage" at a distance where real foliage is no longer rendered
? Barracks uses more than just concrete texture & Blender prep-work for destruction animation.

업데이트: 2021년 7월 20일 @ 오후 8시 31분

-Added commander console model and better powerplant placeholder
-Added sell building functionality (refunds currently set to 50%)

업데이트: 2021년 7월 17일 @ 오후 6시 44분

-fixed bug where de-selecting while selecting a commander ability target leaves a decal behind, and doesn't hide the mouse
-fixed bug where friendly units are shown by UAV (commander would be marked when using the commander camera and considered teamless)
-fixed bug where UAV would show friendly units to enemy team

업데이트: 2021년 7월 17일 @ 오후 12시 13분

-Added weld effects to barracks
-Added artillery station building unique crosshair for UAV
-UAVs detect soldiers
-Abilities decal stay for variable time target selection decals are now variable size depending on range of ability
-Changed some commander UI refreshing logic abilities don't tick while under construction

업데이트: 2021년 7월 15일 @ 오후 9시 09분

-Artillery rounds are spread out inside a radius instead of concentrated on one shot
-Code refactor and UI changes to allow artillery ability to be attached to any building
-Attached artillery ability to HQ and added 60 second cooldown timer
-Added missing physics collision for turret
-Supply depots now run out of construction or ammo, and the the appropriate meshes are hidden when resources are depleted