Half-Life: Alyx

Half-Life: Alyx

Investigation
8개 중 1~8개 표시 중
업데이트: 2021년 5월 10일 오전 5시 31분

## Map 1
- Fixed a couple of holes.
- Put back in missing 3d skybox!
- Moved a plant in a room slightly.
- Changed color of card to match door.
- Added voiceline to help solve door puzzle if player takes too long.
- Added autosave between fights two and three.

## Map 2
- Fixed lift not being in same position as it was when you leave map1.
- Added voice line to encourage player to look out window to see turntable arrive.
- Tweaked visibility in 'observation' room to try and improve performance.
- Moved battery so it won't blow out the window if explosives used.
- Decided not to add more clues as to G-man appearance.
- Removed 'burrow when eluded' behaviour from some ants - it was preventing music stop when all were 'apparently' dead.

## Map 3
- Blocked early exit path from second strider fight.
- Dealt with early exit path from first strider fight, in a less than humane way.
- Added a sparkly warkly for the toner puzzle start after you kill the combine when you realise the train is missing.
- Fixed the end so the player is returned to the menu and it doesn't close down Half-Life Alyx.

업데이트: 2021년 4월 10일 오후 8시 02분

Some sounds missing, recompiled to try again.

업데이트: 2021년 4월 10일 오후 3시 54분

Fixed transition from investigation_part2 to investigation_part3. (the back transition had a typo investigaton_part2, that was suprisingly difficult to spot).

I *think* I have fixed the frozen ai bug in part3. I tested it by dying over 30 times, shot, exploded, pierced, chomped and swiped in almost every conceivable location. The various auto saves and saves worked. So fingers crossed.

업데이트: 2021년 3월 31일 오전 2시 09분

Put in the correct third map!

업데이트: 2021년 3월 30일 오전 5시 47분

Reverted changes to map 1 and 2

업데이트: 2021년 3월 27일 오후 8시 05분

Attempt to fix Map 3 spawn area

업데이트: 2021년 3월 24일 오후 11시 13분

Added the two remaining maps

업데이트: 2021년 3월 23일 오전 1시 22분

Created Investigation - The Trap.