Sid Meier's Civilization VI

Sid Meier's Civilization VI

高级地图钉
正在显示第 11 - 20 项,共 23 项条目
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更新于:2021 年 4 月 17 日 下午 10:59

Support EFFECT_ADJUST_VALID_FEATURES_DISTRICTS modifier type.

更新于:2021 年 4 月 9 日 下午 5:15

Fix a bug where aqueduct didn't check mountains that are near rivers.

更新于:2021 年 3 月 31 日 下午 7:04

Fix bug where yields are not cleared after changing to an unsupported type. Allow marking goody hut and barbarian camp as a city center, by prefixing the tack name with "city".

更新于:2021 年 3 月 30 日 下午 7:48

Try to support Linux.

更新于:2021 年 3 月 27 日 下午 7:40

Compatible with the well-known Map Tacks mod.

更新于:2021 年 3 月 26 日 下午 8:55

Don't count districts that belongs to other player when calculating district adjacency bonuses.

更新于:2021 年 3 月 25 日 下午 11:03

1. Fixed bug where UD holy sites are not calculating patheon adjacency bonuses like sacred path.
2. Indicate if the map tack represented district or wonder can be placed at the given position.
3. Allow double clicking map tack icon in the selection popup to confirm tack placement.

更新于:2021 年 3 月 20 日 下午 2:54

Fix settings screen language.

更新于:2021 年 3 月 20 日 下午 2:13

Add ability to delete map tacks through hotkeys.

更新于:2021 年 3 月 19 日 下午 11:41

Enable adding map tacks and show/hide all map tacks through Hotkeys.