Sid Meier's Civilization VI

Sid Meier's Civilization VI

Detailed Map Tacks
Показані результати 1–10 із 23
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Оновлено: 16 січ. 2024 о 17:50
автор: wltk

Fix compatibility issue with old SupportFunctions.lua

Оновлено: 1 січ. 2024 о 10:59
автор: wltk

Add multiplayer support by Jamie-Nyanchi

Оновлено: 10 берез. 2022 о 21:50

Fix Dam validation check for special map generation.

Оновлено: 26 груд. 2021 о 15:38

Let player decide if map tacks should be auto deleted.

Оновлено: 25 груд. 2021 о 15:48

Auto delete the map tack if the represented district or wonder or improvement is added to the given plot.

Оновлено: 19 груд. 2021 о 21:08

Fixed Dam placement check for the case where river's ID doesn't equal to its Index.

Оновлено: 6 трав. 2021 о 19:25

Further Dam placement logic fix. Now it should REALLY be pretty accurate... Credits to @ubereffect for testing all different scenarios tirelessly!

Оновлено: 2 трав. 2021 о 18:34

Solve for another dam placement validation case. It should be very accurate now.

Оновлено: 2 трав. 2021 о 16:55

Correct dam placement validation. Second attempt to support Linux.

Оновлено: 24 квіт. 2021 о 13:59

Align with official update that resources will be removed by districts or wonders.