ARK: Survival Evolved

ARK: Survival Evolved

Almost Normal Monsters
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更新于:2021 年 4 月 7 日 下午 10:00

Monsters: Introducing: The Lurker! A new creature that lurks high in the redwood trees waiting for their victims!
Alpha, Beta and Gamma versions are available, each with devastating elemental attacks.
Like other monsters, the Lurkers will summon minions to help them fight, in this case ghostly microraptors.
(Work In Progress)
Armor: No new armor set this update, but one is in the works so keep an eye out for them!

更新于:2021 年 4 月 4 日 下午 10:23

Monsters: No new monsters this update, however several are in the works. Stay tuned!
Structures: Re-worked the materials used for the structures. Hopefully the coloring will be less intrusive and easier on the eyes. This was a major re-write of the materials but I believe it is worth getting it right.
More structures to come later!
Armor: Corrected the materials for the female versions of the alpha, beta and gamma hide armor sets.

更新于:2021 年 4 月 2 日 下午 11:05

Structures: Massive Update, added Five new structures! All new crafting structures have INI entries which allow server owners to modify their auto crafting speeds and items slots. Blueprint paths will be provided if you want to remove these from your server.
Forge: Added Industrial and Primitive Forges for cooking metal, gasoline, charcoal and Hellstone
Industrial Forge requires nearby electric source and crafts much faster (cheaper metal ingots and Hellstone!) and will convert your organic polymer to regular poly, cheaply.
Primitive Forge works much like the standard forge but can cook Hellstone.
Generator: A new wireless generator was added with a custom look. It runs on gasoline and the fuel consumption and slots can be adjusted via ini so you can tweak it to their specifications.
Chem Bench: A new automated chemistry bench has been added (tweaks to come later for snaps). It allows you to automatically craft with sixteen different chemicals built in.
Fabricator: A new automated fabricator has been added (tweaks to come later for snaps). It allows you to automaticallty craft seven different weapons, ammo and resources.
Crafter: I have updated the look and feel of the crafter, it will take up much less space. For those with a RP type style, you can pull up a chair and see the table is just the right height! All new structures will be crafted inside the crafter with the exception of the primitive forge which can also be crafted in your inventory.

更新于:2021 年 3 月 29 日 下午 5:54

Monsters: Added new monsters Tek Giga and Bone Giga (spawn test)
Both are tameable and will use the standard giga saddle
More work to come on them later
Items: Added new spyglass based on the SuperSpyglassPlus

更新于:2021 年 3 月 27 日 下午 8:05

Monsters: Hellhounds now give rare drops when killed
Harvesting hellhound bodies gives alpha, beta and gamma hide along with one element core
Armor: Beta Hide Armor now protects against electric attacks
Gamma Hide Armor now protects against poison attacks
Like Alpha Hide Armor, each piece protects against a specific or series of attacks and buff, wear the set to get full protection
Items: New Resource Added - Lava Stone (more to come later)

更新于:2021 年 3 月 27 日 上午 6:07

Monsters: Hellhounds and Stalkers should now correctly attack wild prey
Wild Hellhounds should now properly summon their minions when fighting
Stalkers have been changed a lot behind the scenes. It seems the wild beta still does not like using their lightning attacks, I will address this as soon as I can figure out why it is breaking.
Minions have been re-worked to make them more aggressive.
Minions will no longer be targetted by turrets to prevent them being used in certain circumstances to soak turrets indefinately.

更新于:2021 年 3 月 25 日 上午 11:26

Monsters: Hellhounds should now have the proper melee attacks: Fire for Alpha, Electric Shock for Beta, and Poison for Gamma.
Hellhound movement and placement have been improved. Maybe they will keep their feet on the ground now!
Stalkers will no longer have a saddle slot. It was never intended for monsters to have saddles, this brings them into line with the others.
Stalkers have been partially rebuilt with the same physical scaling as the Hellhounds. This should address some of the wonky movement and placement that has been an issue since day one.

更新于:2021 年 3 月 24 日 下午 10:08

Monsters: Added new rare items to Stalkers (bones, elemental cores, new armor blueprints)
Harvesting a Stalker body will give alpha, beta or gamma hide used for the new armor!
Stalker stats should scale correctly now (gamma < beta < alpha)
(more Stalker improvements coming soon!)
Hellhounds have fur now! Fur will be colored according to the type
Hellhounds have been resized, much larger now
Hellhounds should properly summon their own minions
Resources: Added alpha, beta and gamma hide used for the new armor. Harvest monsters to get some!
Armor: Our first armor sets: Alpha, Gamma, Beta Hide Armor! Crafted in your inventory.
Gamma Hide Armor: Twice the insulation, armor and durability as regular hide (more to come)
Beta Hide Armor: Three times the insulation, armor and durability as regular hide (more to come)
Alpha Hide Armor: Four times the insulation, armor and durability as regular hide. Each piece of the set protects against various fire damage types. A full set should offer complete protection. Will not affect damage types from other mods.

更新于:2021 年 3 月 21 日 下午 10:45

Monsters: Completely rebuilt the hellhounds. This will delete any existing hellhounds, but it was unavoidable.

更新于:2021 年 3 月 21 日 下午 10:44

Monsters: Completely rebuilt the hellhounds. This will delete any existing hellhounds, but it was unavoidable.