The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Da Rules - A Sandbox Menu Thingy [Rep/Rep+/AB+]
Viser 161–170 av 330 bidrag
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Oppdatering: 30. sep. 2021 @ 22.09

Fixed an issue with damage monster specials
(Got up from bed to fix this....I'm sick.)

Oppdatering: 30. sep. 2021 @ 18.13

-Fixed an Issue with damage player special not damaging coop players (last hotfix today, I swear!, Im exhausted anyway)

Oppdatering: 30. sep. 2021 @ 18.01

-Fixed Curse Specials not showing description of the applied curse on the rules menu

Oppdatering: 30. sep. 2021 @ 15.38

- New Item Count Specials
- New Add/Remove Curse specials
- Count specials now work with coop players
- Renamed the Seeds section to "Curses&Seeds"
- Random option for Add/Remove Seed now works properly
- Removed the Add Random Seed effect and Remove random seed specials, now obsolete.
- Removed Pickups > X, its now obsolete

Oppdatering: 28. sep. 2021 @ 18.44

- Improved Monster pushing when spawned
- Added a Self inflicted damage distinction
- Added a Enemy Damage distinction
- Changed the Sprites for Dmg to better reflect what they do(hopefully!)

Oppdatering: 28. sep. 2021 @ 10.07

-Minor hotfix with projectiles

Oppdatering: 28. sep. 2021 @ 9.56

- Brought back the double spawns for j&e
- Fixed not being able to target esau on run start rules
- Fixed some tear positioning issues
- Fixed some entity velocity issues
- Fixed Spawning double the tears on coop n J&E
- Fixed an issue when firing tears in a pattern using the modifiers

Oppdatering: 27. sep. 2021 @ 20.08

- fucking christ fixed an issue where the tears would spawn too far away from the player...kill me!

Oppdatering: 27. sep. 2021 @ 19.53

- Fixed a nasty bug with looping working in odd cases and in odd ways

Oppdatering: 27. sep. 2021 @ 16.10

-fixed a bug with damage rules on the last update