Project Zomboid

Project Zomboid

Conditional-Speech
Mostrando 11-20 de 94 aportaciones
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Actualización: 2 MAY 2023 a las 14:27

Added alot more phrases (using chatGPT)

Actualización: 6 MAR 2023 a las 18:20

Ukrainian Translation: Reveta

Actualización: 17 FEB 2023 a las 19:57

- Text should appear above player's heads in MP.
- Speech should not trigger a boredom loss.
- addSound should avoid causing errors.

Actualización: 24 DIC 2022 a las 12:28

Italian Translation from Kev1931

Actualización: 13 NOV 2022 a las 10:06

Patch for 'Speech Bubble' mod.

Actualización: 10 NOV 2022 a las 12:24

- Fixes the bugs related to NPCs trying to speak through cnd-speech.

Actualización: 10 NOV 2022 a las 10:27

- Attempted fix for "ConditionalSpeech02_Core.lua line # 308" issue -- included a safe warning to still figure out the problem.
- Made 'Say' text colored to the correct expected volume color.

Actualización: 7 NOV 2022 a las 15:04

Corrects issue with 'speech can attract zombies' causing issues with MP.

Actualización: 6 NOV 2022 a las 14:13

- Chinese (Traditional) Translation: mrazgrass
- New feature: MP Compatible - you should see other's speech.
- New feature: Chat is filtered based on moodles.
- Fixes: Hypo/Hyper thermia mix up.

- New Filters: Slurring (Drunk), Congested (Has A Cold).

Actualización: 16 AGO 2022 a las 5:14

Newly transalted menus by radiusgreenhill! Thanks!