Project Zomboid

Project Zomboid

Conditional-Speech
Mostrando 11-20 de 94 aportaciones
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Actualización: 2 MAY 2023 a las 2:27 p. m.

Added alot more phrases (using chatGPT)

Actualización: 6 MAR 2023 a las 6:20 p. m.

Ukrainian Translation: Reveta

Actualización: 17 FEB 2023 a las 7:57 p. m.

- Text should appear above player's heads in MP.
- Speech should not trigger a boredom loss.
- addSound should avoid causing errors.

Actualización: 24 DIC 2022 a las 12:28 p. m.

Italian Translation from Kev1931

Actualización: 13 NOV 2022 a las 10:06 a. m.

Patch for 'Speech Bubble' mod.

Actualización: 10 NOV 2022 a las 12:24 p. m.

- Fixes the bugs related to NPCs trying to speak through cnd-speech.

Actualización: 10 NOV 2022 a las 10:27 a. m.

- Attempted fix for "ConditionalSpeech02_Core.lua line # 308" issue -- included a safe warning to still figure out the problem.
- Made 'Say' text colored to the correct expected volume color.

Actualización: 7 NOV 2022 a las 3:04 p. m.

Corrects issue with 'speech can attract zombies' causing issues with MP.

Actualización: 6 NOV 2022 a las 2:13 p. m.

- Chinese (Traditional) Translation: mrazgrass
- New feature: MP Compatible - you should see other's speech.
- New feature: Chat is filtered based on moodles.
- Fixes: Hypo/Hyper thermia mix up.

- New Filters: Slurring (Drunk), Congested (Has A Cold).

Actualización: 16 AGO 2022 a las 5:14 a. m.

Newly transalted menus by radiusgreenhill! Thanks!