RimWorld
Pawns Use Fire Extinguishers
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Aggiornamento: 17 gen 2023, 13:09

[Auto-generated text]: Update on 1/17/2023 4:09:06 PM.

- Multiple people can now shoot the same fire
- Added a toil to check for fire extinguisher equipment, in an attempt to fix a rare issue
- Minor optimizations & fixes

Aggiornamento: 20 dic 2022, 10:15

[Auto-generated text]: Update on 12/20/2022 1:15:03 PM.

- Code cleanup & very minor weapon re-equipment optimization

Aggiornamento: 6 nov 2022, 14:32

[Auto-generated text]: Update on 11/6/2022 5:32:18 PM.

- Moved from parsing individual weapon definition names to damage definition names, meaning many more fire extinguishers will likely be compatible without updates to the mod.

Aggiornamento: 22 ott 2022, 1:06

[Auto-generated text]: Update on 10/22/2022 3:06:16 AM.

- Recompile for 1.4 stable

Aggiornamento: 13 ott 2022, 4:48

[Auto-generated text]: Update on 10/13/2022 7:48:22 AM.

- Harmony patch fix for 1.4

Aggiornamento: 12 ott 2022, 2:10

[Auto-generated text]: Update on 10/12/2022 5:10:10 AM.

- Added a version for 1.4 prerelease
- Dependency updates
- Minor refactoring

Aggiornamento: 30 mag 2022, 6:51

[Auto-generated text]: Update on 5/30/2022 8:51:57 AM.

- Minor refactoring
- Pawns incapable of violence are no longer strictly prohibited from the job, and instead also check whether or not their fire extinguisher is "ranged" (this means Ben Lubar's VWE tool patch will now be utilized by the mod)

Aggiornamento: 7 feb 2022, 20:12

[Auto-generated text]: Update on 2/7/2022 11:12:21 PM.

- Updated Harmony to 2.2.0
- Code cleanup

Aggiornamento: 13 dic 2021, 10:25

[Auto-generated text]: Update on 12/13/2021 1:25:54 PM.

- Updated Krafs.RimWorld.Ref to 1.3.3200

Aggiornamento: 30 set 2021, 12:58

[Auto-generated text]: Update on 9/30/2021 3:58:26 PM.

Updated dependencies