The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

The Graven Deep
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Update: Oct 23, 2016 @ 9:05am

Added blocking script to area 2 exit door to prevent moving to next area before completing the quest objective.

Update: Oct 22, 2016 @ 4:25pm

Added SEQ file

Update: Mar 10, 2015 @ 8:15pm

Update: Mar 10, 2015 @ 7:32pm

- Several bug fixes, layout tweaks, quest tweaks, and more work done on final area.
- Part 4 now allows completion of the main quest. Lots more layout work is needed, but the important aspects that allow for quest progression are in place. Part 4's dungeon is still very bare otherwise.

Update: Mar 8, 2015 @ 5:57pm

Update: Mar 7, 2015 @ 4:22pm

- The player is prevented from moving beyond the starting location until the main mod quest has progressed to a certain point. This is an added measure to prevent the player from encountering a certain NPC too early in the quest.

- The initial layout and certain key elements have been added to the final area. Lighting, clutter, encounters, etc. still have yet to be added. If you wish to explore the layout, you can use the command "coc GravenDeep03". Note that this is a major spoiler and I recommend avoiding previewing this latest dungeon addition until a later update, since there is nothing done yet in terms of quest progression.

Update: Apr 12, 2014 @ 7:37pm

Update: Apr 5, 2014 @ 2:22pm

Update: Apr 5, 2014 @ 1:41pm

Update: Apr 5, 2014 @ 1:24pm