Quake Live
McKinley's Redux
Se afișează 1-9 din 9 intrări
Actualizare: 29 dec. 2020 @ 14:51

build 12

* Chaingun in each base (Quake2 OG style)

Actualizare: 28 dec. 2020 @ 17:22

build 11a

* Updated .arena file
* No changes made to BSP

Actualizare: 28 dec. 2020 @ 17:12

build 11

* Small detail pass
* Rebuilt water brushes correctly (they got b0rked during decompile)
* Experimental balancing change: Replaced BFG with holdable_invulnerability (Team Arena style)

Actualizare: 26 dec. 2020 @ 12:58

build 10

* fixed some more misaligned textures

Actualizare: 26 dec. 2020 @ 9:01

build 9

* Cleaned up some brushwork, aligned some textures. Still trying to spot little things that are wrong.

Actualizare: 25 dec. 2020 @ 21:57

build 8

* Blocked some lines of sight to reduce railgun spamming (experimental, suggested by Sn0w)

Actualizare: 25 dec. 2020 @ 17:59

build 7

* Fixed water bug

Actualizare: 25 dec. 2020 @ 17:26

build 6

* FIXED: forgot to include custom textures in PK3

Actualizare: 25 dec. 2020 @ 17:14

build 5

Initial release