Quake Live
McKinley's Redux
Mostrando 1-9 de 9 aportaciones
Actualización: 29 DIC 2020 a las 14:51

build 12

* Chaingun in each base (Quake2 OG style)

Actualización: 28 DIC 2020 a las 17:22

build 11a

* Updated .arena file
* No changes made to BSP

Actualización: 28 DIC 2020 a las 17:12

build 11

* Small detail pass
* Rebuilt water brushes correctly (they got b0rked during decompile)
* Experimental balancing change: Replaced BFG with holdable_invulnerability (Team Arena style)

Actualización: 26 DIC 2020 a las 12:58

build 10

* fixed some more misaligned textures

Actualización: 26 DIC 2020 a las 9:01

build 9

* Cleaned up some brushwork, aligned some textures. Still trying to spot little things that are wrong.

Actualización: 25 DIC 2020 a las 21:57

build 8

* Blocked some lines of sight to reduce railgun spamming (experimental, suggested by Sn0w)

Actualización: 25 DIC 2020 a las 17:59

build 7

* Fixed water bug

Actualización: 25 DIC 2020 a las 17:26

build 6

* FIXED: forgot to include custom textures in PK3

Actualización: 25 DIC 2020 a las 17:14

build 5

Initial release