Squad
ZombieMod SquadZ:Origin[V8.2][2025.8.14][UE4MOD]
Viser 221-230 af 461 forekomster
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Opdatering: 13. mar. 2023 kl. 23:35

Opdatering: 7. mar. 2023 kl. 21:30

Opdatering: 7. mar. 2023 kl. 3:59

Opdatering: 6. mar. 2023 kl. 21:44

Replaced roof collision volume with damage volume in all maps
Fixed Narva_LastStandV2,Narva_Night_Hives,Narva_Night_Hives_V2 night map brightness issue
Fixed Fallujah_Battleground not having tanks
Fixed bug where L85A2 muzzle smoke was not removed
Increased damage to vehicles caused by self-destructing zombies (250 damage to vehicles)
Increased Gas Zombie surface-to-air ability (attack helicopter ability) (Vehicle damage 150)
Replace Goose_Bay's human camp with PLA20s
Added a sandbag and vehicle repair tool to all Sappers
Added an outpost resurrection point to all Battleground maps
Reduced the fob circle of Goose_Bay's TheLost and VIP game mode maps

Opdatering: 27. feb. 2023 kl. 23:40

Increased the AI's climbing ability.
Fixed an aftereffect issue with Fool's Road,Narva,Sumari daytime map.
Reset BloodyBridge's birth point for Hives and VIP game modes.
Removed resurrection points in ForestOfRoad where humans could not get out.
Fix Toy's Operator model error.
The pretender installs the bug and optimizes the code.
Rifles and MachineGuns and Shotguns have their muzzle smoke removed.
Improved night lighting effect.
Fixed Mestia lighting anomaly.
Add a movable light source to the vehicle turret.

Opdatering: 23. feb. 2023 kl. 4:39

Reduce vehicle, LightStation, and gun light brightness again.
Fix Solder skin replacement BUG.
Fixed no Nav navigation issue in Basra.
Fixed crosshair deviation in M4 holographic mirror.
Fixed server crash caused by USA camp.
Added a new Tank Zombie model.
Improved night sky effect.
Re-optimize OilTown, FoolsRoad map for Nav navigation.
Fixed material baking missing.

Opdatering: 21. feb. 2023 kl. 17:41

Opdatering: 16. feb. 2023 kl. 0:29

Fixed Pretender not having a rifle and not being able to turn lights on and off.
Dark night lighting environment reset.
Fixed the LightStation lighting being too bright.
Fixed an issue where the gun light was too bright.
Fixed an issue where the vehicle lights were too bright and greatly improved the performance overhead of the vehicle lights.
Weather changed to normal in 405Campsite map.
BloodyBridge, FoolsRoad, ForestOfRoad, ForgottenIsland, Snowfield map lights all reset and optimized
Fixed missing AmmoCrate models.
Fixed texture issues with ToySword.
Fixed some ForestOfRoad scenarios.
All maps cannot go to the top of the building through the normal way.
Questions and Answers:
Q: Why are the vast majority of materials missing?
A: After Squad updated version 4.2, SDK also released version 4.2 update, but after this update, the baked materials of SDK will be lost in Squad, so it cannot be repaired. We can only release the repair update after OffWorld fixes SDK.

Opdatering: 9. feb. 2023 kl. 11:40

Opdatering: 6. feb. 2023 kl. 12:22

Fixed new VIP mode where points could be scooped out
Pretenders added switch gun lights
Fixed a BUG that affected other players when Night Vision Unit enabled night vision
Fixed AI-generated zombies no longer being able to use skills when they release them on humans before the cooldown ends (no way to select player to call up UI)
Fixed Albasrah map scene missing
Fixed SandBox sky light being too dark