Garry's Mod

Garry's Mod

Hypnagogia
正在显示第 1 - 7 项,共 7 项条目
更新于:2021 年 3 月 18 日 下午 1:01

-Fixed a softlock if the player dies to the first set of lasers
-Added a clip brush to the vent to make it easier to enter
-Fixed a floating luminaire
-Lowered the fountain shooter limit from 90 minutes to 20 minutes (to free up entities and stop crashes when too much is spawned in)
-Increased the volume of some important sounds.

更新于:2020 年 12 月 31 日 上午 9:24

Happy new year everyone, this GMOD exclusive version of this map comes with a few final improvements and additions, mostly related to the increased entity limit over HL2.

-Added a few new secrets for the explorers
-Added a new encounter with the combine in an existing area
-Added some abandoned cars to provide cover during the assault on the combine checkpoint
-Added some headcrabs in the corridor maze
-Massively increased the time limit (1hr30) on the fountain shooter to account for gmod's larger entity limit
-Map thumbnail has been readded

更新于:2020 年 12 月 25 日 下午 3:41

I could've sworn that wasn't there last time I looked.

-Added 2 new easter egg splash screens
-Fixed a potential game breaking bug related to env_shooter's not properly deleting their gibs, the fountain shooter will automatically turn off 5 minutes after you teleport to the final area.
-Changed the final coast area cliff textures
-Added a trawler in the distance that can occasionally be seen from the coastal areas.
-Increased the 3D skybox render distance and adjusted the lighting values some more
-Added a few more cubemaps for better reflections
-Added some more buildings and adjusted the look of the cliffside at the edge of Somnolence City
-Gave a cable less slack to increase visibility
-Adjusted some nodes to hopefully make the combine act smarter
-Adjusted turret position and angle
-Moved the combine towers slightly for future consistency
-Made some music pieces quieter
-'Escape Array' begins slightly earlier now
-Added a lighthouse
-Adjusted dropping tile effect timing.
-Changed a kill trigger to prevent trains getting caught on objects
-Added some secrets
-Added lambda sprays

更新于:2020 年 12 月 12 日 上午 6:11

-Aligned a texture in the Somnolence corridor.
-Placed a floating combine interface flush to the wall.
-Added a missing death trigger to fix an unintentional out of map exploit.
-Yet another skybox lighting change.

更新于:2020 年 12 月 11 日 下午 6:35

-More skybox and lighting adjustments.
-Added a turret.
-Made an easter egg easier to accomplish with the gravity gun.
-Added another confirmation sound to the lever puzzle.
-Decorated the maintenance area.

更新于:2020 年 12 月 11 日 上午 7:10

-Lighting Adjustments
-Skybox Adjustments
-Added a confirmation sound to the lever puzzle.

更新于:2020 年 12 月 10 日 下午 6:17

Initial addon creation.