Avorion
AutoAI - Self Defense
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更新于:2020 年 12 月 20 日 下午 5:05

Fix a bug where the AutoAI config window won't open for a new ship which has never had orders.

更新于:2020 年 12 月 16 日 下午 6:19

Bump version number as initial features are complete.

更新于:2020 年 12 月 14 日 下午 6:38

Add some messages when autoai kicks in and a config option to shut them up.

Tweak the combat ai to base its near range on average a ship's weapon range.

更新于:2020 年 12 月 13 日 下午 2:43

Try and disable passive shooting

更新于:2020 年 12 月 12 日 下午 6:12

Enable damage response for all autoai modes. Make responses to stations and civilian ships consistent.

更新于:2020 年 12 月 12 日 上午 7:35

Make UI ordering conistent. Fix a bug with attack autoai not starting when the order list was in finished state.

更新于:2020 年 12 月 11 日 下午 2:55

Fix a bug where a chain that was supposed to be paused would end up running after finishing attacking enemies.

更新于:2020 年 12 月 11 日 下午 2:43

Minor UI improvements and fix not recognizing xsotan as enemies.

更新于:2020 年 12 月 10 日 下午 6:53

Move target management into an entity/ai script.

更新于:2020 年 12 月 8 日 下午 6:37

After a jump away from a dangerous system, only advance to the return jump order when any jump cooldown is finished.