Rivals of Aether

Rivals of Aether

64 Mario
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更新于:2020 年 12 月 9 日 下午 5:19

-Dash attack's animation has been slightly tweaked. It's also slightly active for more time. However, the final base knockback is lower(4FKB->3FKB), as is the knockback scaling(.45->.4).
-Neutral special now properly shows the grabbed enemy in front of Mario when he spins.

更新于:2020 年 12 月 8 日 上午 7:08

Adjusted the air friction on Long Jump and Dive a tad bit.

更新于:2020 年 12 月 7 日 下午 2:14

v1.11

更新于:2020 年 12 月 7 日 下午 2:01

-Air acceleration increased (.2->.25).
-Dash attack goes slightly further.
-Neutral aerial angle changed (50º->361º/Sakurai angle).

更新于:2020 年 12 月 7 日 上午 5:46

v1.9

更新于:2020 年 12 月 7 日 上午 5:38

v1.8

更新于:2020 年 12 月 7 日 上午 5:35

Turned up the volume on a couple SFX.

更新于:2020 年 12 月 6 日 下午 9:30

v1.6

更新于:2020 年 12 月 6 日 下午 8:48

Neutral aerial landing lag decreased (8->6).

更新于:2020 年 12 月 6 日 上午 11:36

- Adjusted voice clips a bit so some voices don't play at the same time.
- The HUD now slightly rises up when using up tilt or taunting.
- Knockback and damage slightly increased on forward and back throws of neutral special.
- Jab can be cancelled into neutral special ala tilt cancelling now.