Rivals of Aether

Rivals of Aether

64 Mario
正在显示第 11 - 20 项,共 44 项条目
< 1  2  3  4  5 >
更新于:2022 年 12 月 5 日 下午 3:28

v1.33

更新于:2022 年 12 月 5 日 下午 2:53

-Added Brazil and Fire alts
-Removed the blue highlights on the CSS portrait
-Added a new down taunt where Mario lays down for a nap.
-Forward strong knockback decreased (7bkb 1.125kbs->8bkb 0.9kbs)
-Up strong knockback scaling decreased on all hitboxes (1.1kbs -> 1kbs)
-Down strong knockback scaling decreased on all hitboxes (Hit 1: 1.05kbs -> 0.95kbs. Hit 2: 1.15kbs -> 1 kbs)
-Neutral special startup increased (6->8), whifflag removed, endlag increased (6->18)
--Forward throw knockback decreased (7bkb 0.3kbs), angle changed (50º->80º)
--Back throw knockback decreased (7bkb 0.75kbs)
-Down special whifflag removed, knockback decreased (10bkb 1.2kbs->9bkb 1.1), endlag increased (27->35)

更新于:2022 年 9 月 2 日 下午 8:35

slight animation fixes.

更新于:2021 年 5 月 20 日 上午 11:06

v1.30

更新于:2021 年 5 月 12 日 上午 7:06

Fixed Mario being able to jump cancel dash attack even after being parried.

更新于:2021 年 4 月 25 日 下午 1:52

v1.28

更新于:2021 年 4 月 24 日 下午 4:01

-Redistributed power among the strong attacks.
-Dash attack can now be cancelled into the dive roll when holding the attack or jump buttons after landing it.
-Long Jump now has a stomp hitbox that deals minimal damage and knockback, spiking midair opponents.
-Metal-Head Mario deals more knockback.

更新于:2021 年 2 月 14 日 下午 4:03

Dive is no longer jump or shield/dodge cancellable upon being parried.

更新于:2021 年 1 月 10 日 下午 6:57

v1.25

更新于:2021 年 1 月 9 日 下午 12:56

v1.24