Space Engineers

Space Engineers

Research System Framework
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更新于:2023 年 7 月 1 日 上午 8:10

  • Changed how Research Time Modifier is implemented; now modifies based on the default values instead of current build times
  • Gave Research Time Modifier a minimum value of 0.001 so it can't be set to zero

更新于:2023 年 6 月 15 日 下午 6:21

  • Fixed issue with research item tooltips not updating when using the ResearchTimeModifier command
  • Fixed issue with crash resulting from a cockpit not being found in Keen's entity collection when player enters it

更新于:2022 年 7 月 21 日 上午 11:04

  • Added option to have schematics be one time use only

更新于:2022 年 2 月 8 日 下午 6:54

  • Fixed issue with adding research groups before checking if they come with a value blueprint defined; groups are now only added if true

更新于:2022 年 2 月 2 日 上午 7:47

  • Updated to allow all assemblers except the Basic Assembler to be locked (Block Restrictions already did this, but the framework still didn't allow it)

更新于:2022 年 1 月 5 日 上午 9:13

  • Fixed issue with blueprint requirements being incorrect due to multiple mods using the same research item to unlock different things

更新于:2022 年 1 月 5 日 上午 8:10

  • Added more debug to help identify an issue

更新于:2022 年 1 月 5 日 上午 4:36

  • Added debug to the log to specify new blueprint requirements if they are updated

更新于:2021 年 12 月 20 日 下午 3:47

  • Added a check to prevent null reference error on clients in PlayerSettings.CheckForPreviousResearch

更新于:2021 年 12 月 20 日 下午 3:38

  • Added a check when new icon list is empty to catch research groups unlocked before icon update