Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Validation
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更新于:6 月 30 日 上午 10:14
作者:RockDood

- Add ignore list so it doesn't try and evaluate modules which may solve simultaneously.
- Change letters for 5 left/right to match that of the original manual (pre-asterisk).
- Set the Mod Config ID to "ValidationNeedy" and not "0".

更新于:2023 年 9 月 3 日 上午 7:32

Needy no longer strikes while deactivated if the module has activated at least once. Thank you, Citizen!

更新于:2023 年 6 月 1 日 上午 11:57

Mod ID has now passed Validation. Thank you for your cooperation.

更新于:2022 年 8 月 20 日 上午 10:41

Number 5, Right Lit now actually accepts "B".

更新于:2022 年 8 月 17 日 下午 2:20

Number 5, Left On, Right Off no longer has two "H"s in it.

更新于:2022 年 4 月 10 日 下午 9:58

Major Update!

The long pending Twitch Plays support!



It also calls you a noodle again sometimes.

更新于:2020 年 12 月 24 日 下午 2:40

Z-Fighting is no more.

This update was completed while in transit to a space station that was 450,000 Light seconds away from the nearest star.

更新于:2020 年 11 月 28 日 下午 6:29

Manual Challenge Completed, Logging is now a lot more helpful if the module does still happen to bug out. Logging should also not break the module as that is not intended.

更新于:2020 年 11 月 25 日 上午 10:09

Debug.LogFormat is a foul beast that I will tame one day. Today is not that day. Hint Debug Message removed.

更新于:2020 年 11 月 25 日 上午 8:58

Sleep is just a coma without the commitment...Oh, removed some logic from the strike method that I used. Hoping that it no longer with-holds strikes randomly.